Spatial systems including eye tracking capabilities and related methods
First Claim
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1. An entertainment system comprising:
- a plurality of spatial sound speakers embedded in a headrest of a passenger seat and associated with a media player of the entertainment system; and
a spatial sound controller connected to receive signals from a media player of the entertainment system and configured to provide signals to the spatial sound speakers to direct simulated surround sound beams to a defined target region, the spatial sound controller is configured to control physical movement of the headrest containing the spatial sound speakers to move the defined target region relative to a passenger'"'"'s ears responsive to eye tracking input from an eye tracking system that tracks location of the passenger'"'"'s eyes.
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Abstract
Entertainment systems are provided including a plurality of spatial sound speakers embedded in a headrest of a passenger seat and associated with a media player of the entertainment system. A spatial sound controller associated with the plurality of spatial sound speakers of the media player is also provided. The spatial sound controller is configured to provide simulated surround sound associated with the media player to a defined target region. The plurality of spatial sound speakers are adjusted to a position of a passenger seated in the passenger seat based on external input associated with the passenger.
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Citations
31 Claims
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1. An entertainment system comprising:
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a plurality of spatial sound speakers embedded in a headrest of a passenger seat and associated with a media player of the entertainment system; and a spatial sound controller connected to receive signals from a media player of the entertainment system and configured to provide signals to the spatial sound speakers to direct simulated surround sound beams to a defined target region, the spatial sound controller is configured to control physical movement of the headrest containing the spatial sound speakers to move the defined target region relative to a passenger'"'"'s ears responsive to eye tracking input from an eye tracking system that tracks location of the passenger'"'"'s eyes. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
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16. An in-flight entertainment (IFE) system for use on an aircraft, the IFE system comprising:
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a media player integrated into the aircraft; a plurality of spatial sound speakers embedded in a headrest of a passenger seat associated with the media player of the IFE system; and a spatial sound controller connected to receive signals from the media player of the IFE system and configured to provide signals to the spatial sound speakers to direct simulated surround sound beams to a defined target region, the spatial sound controller is configured to control physical movement of the headrest containing the spatial sound speakers to move the defined target region relative to a passenger'"'"'s ears responsive to eye tracking input from an eye tracking system that tracks location of the passenger'"'"'s eyes. - View Dependent Claims (17, 18, 19, 20, 21, 22, 28, 29)
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23. A method of providing sound from a media system, the method comprising:
operating a spatial sound controller connected to receive signals from a media player of the media system, to provide signals to a plurality of spatial sound speakers embedded in a headrest of a passenger seat to direct simulated surround sound beams to a defined target region, and control physical movement of the headrest containing the spatial sound speakers to move the defined target region relative to a passenger'"'"'s ears responsive to eye tracking input from an eye tracking system that tracks location of the passenger'"'"'s eyes. - View Dependent Claims (24, 25, 26, 27, 30, 31)
Specification