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Gaming system and method with accumulating equity

  • US 9,792,762 B2
  • Filed: 04/21/2014
  • Issued: 10/17/2017
  • Est. Priority Date: 04/22/2002
  • Status: Active Grant
First Claim
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1. A gaming system comprising:

  • at least one processor;

    andat least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to;

    cause a display, by a display device, of a credit meter displaying an amount of credits;

    for a play of a game responsive to an input from a player of a designated wager amount on the play of the game;

    randomly determine a game outcome from a plurality of different game outcomes,cause a display, by the display device, of the determined game outcome,determine a game award associated with the displayed game outcome, andincrement the credit meter by any determined game award having a value greater than zero;

    in addition to the credit meter, maintain an amount of equity for the player, said amount of maintained equity being distinct from said credit meter and said equity being maintained by;

    accumulating an amount of equity for the player based on the designated wager amount, wherein different designated wager amounts cause an accumulation of different amounts of equity, andat periodic time intervals, reducing an amount of any accumulated equity for the player; and

    responsive to a triggering event occuring;

    determine whether at least a designated amount of equity is maintained for the player,responsive to the determination being that at least the designated amount of equity is maintained for the player, cause a display, by the display device, of an award associated with the occurrence of the triggering event, said displayed award being based, at least in part, on the amount of equity maintained for the player, andresponsive to the determination being that at least the designated amount of equity is not maintained for the player, not determine, in association with the occurrence of the triggering event, any award based on any amount of equity maintained for the player.

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