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Video game including user determined location information

DC
  • US 9,802,127 B2
  • Filed: 03/18/2014
  • Issued: 10/31/2017
  • Est. Priority Date: 04/12/2011
  • Status: Active Grant
First Claim
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1. A computer-implemented method comprising:

  • receiving a first position indicator representing a first current physical location for a user of a video game, wherein said first position indicator is determined at least in part by taking a global navigation satellite system reading of said first current physical location;

    obtaining image data relating to said first current physical location, said image data comprising two or more camera images of said first current physical location;

    mapping said image data into a virtual environment of said video game by displaying said image data as a video, wherein said user experiences within said virtual environment real life objects from said first current physical location, and said user simultaneously encounters within said virtual environment virtual objects that are not physically present in said first current physical location;

    receiving a second position indicator representing a second current physical location for said user as said user navigates a geographic area surrounding said first current physical location;

    saving at least said second position indicator to a memory; and

    storing at least said second position indicator in said memory when said video game is not executing.

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