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User interface

  • US 9,808,710 B2
  • Filed: 03/31/2015
  • Issued: 11/07/2017
  • Est. Priority Date: 03/31/2015
  • Status: Active Grant
First Claim
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1. A computer-implemented method comprising:

  • storing in a memory information of one or more game objects;

    causing to be displayed on a user interface of a touchscreen display a game board comprising one or more of said game objects;

    in response to determining contact or proximity of a selector at a first location of said touchscreen display, determining by a processor one or more of said game objects stored in said memory that are displayed on and/or proximate to said first location; and

    causing one or more of said game objects that are displayed on and/or proximate to said first location to be displayed on said touchscreen display in a magnified region at a second location, wherein said second location is spaced from said first location;

    wherein said method comprises determining a region of said touchscreen display at least partially visually obscured by said selector, and displaying said game objects displayed in the magnified region outside of said at least partially visually obscured region; and

    updating a position of said magnified region on said display in response to movement of said selector over said game board at or above a threshold distance; and

    said updating the position of said magnified region comprises movement of said magnified region along a path that is curved in relation to movement of the selector, a radius of curvature of said curved path being dependent on a parameter of the movement of said selector.

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