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Methods and apparatus for distributed gaming over a mobile device

  • US 9,821,233 B2
  • Filed: 11/16/2016
  • Issued: 11/21/2017
  • Est. Priority Date: 06/28/2004
  • Status: Active Grant
First Claim
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1. A system for updating game participants, the system comprising:

  • a server to host the game, wherein the server is configured to compile performance data using two-way connection participants;

    a first mobile device having a two-way connection with the server;

    a second mobile device having a one-way connection with the server; and

    a network,wherein the first mobile device communicates with the server through the network by using the two-way connection thereby establishing a two-way communication,wherein sampling results are generated based on the performance data received from sampling participants,wherein the game is implemented in real-time, including an acknowledgment by the server which is received by the first mobile device in less than 1 second,wherein based on the two-way communication, the server broadcasts the sampling results to the second mobile device by using the one-way connection, andwherein the sampling results and the performance data of the second mobile device are compared to determine status as a game high performer.

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