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Virtual reality universe representation changes viewing based upon client side parameters

  • US 9,838,506 B1
  • Filed: 08/14/2014
  • Issued: 12/05/2017
  • Est. Priority Date: 03/15/2013
  • Status: Active Grant
First Claim
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1. A system for enabling a visitor to access virtual reality (VR) representations in a virtual universe, the system comprising:

  • memory for storing a plurality of VR data sets, wherein each VR data set defines a VR representation of a location, wherein each data set is independently authored by different authors, and wherein each VR dataset has a respective speed and quality metric associated with a VR representation quality;

    one or more VR data servers that transmits the VR data sets to a client device, wherein each VR data set has different speed and quality metrics, and wherein each VR data set is associated with a VR data server having access to the VR data set;

    a domain server that accesses and transmits domain data comprising a selected location within the virtual universe and a corresponding network address of the VR data server associated with the VR representation of the selected location, wherein the domain data corresponds to speed and quality metrics associated with the client device; and

    a client device that communicate with the domain server to;

    transmit speed and quality metrics associated with the client device to the domain server, andreceive domain data representing the network address of the VR data server associated with a best matched speed and quality metric VR representation, wherein the client device further communicates with that VR data server to access the VR data set defining the VR representation without leaving the virtual universe.

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