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Gaming system leveraging physical polyhedron with M faces rotationally linked to ordered data set of N elements

  • US 9,846,521 B1
  • Filed: 07/02/2015
  • Issued: 12/19/2017
  • Est. Priority Date: 08/29/2006
  • Status: Expired due to Fees
First Claim
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1. A method comprising:

  • establishing a communications pathway between a data handling system and a physical input device, wherein the data handling system comprises one or more processors, one or more memories, and program instructions stored on at least one of the one or more memories, wherein at least one of the one or more processors execute the program instructions, wherein said physical input device is a physical object having N faces along an axis of rotation, wherein at least one of the N faces comprises of a display;

    presenting within a field of a graphical user interface of the display a content item from an ordered dataset of content items of the data handling system, wherein a number of discrete items in the ordered dataset of content items is M, where M is greater than N;

    detecting rotations of the physical object along the axis of rotation, wherein each rotation of one of the N faces results in a navigation through the ordered dataset of content items; and

    responsive to each navigation through the ordered dataset of content items results in a corresponding presentation of the navigated to one of the content items within the field.

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