Methods and apparatus for providing secure logon to a gaming machine using a mobile device
First Claim
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1. An electronic gaming machine comprising:
- an input device;
an output device;
a display screen;
at least one processor;
at least one memory device which stores a plurality of instructions that when executed by the at least one processor, cause the at least one processor to;
receive, via the input device, an indication of a value for a play of a wager-based game;
receive, at the electronic gaming machine, a request to login to the electronic gaming machine from a player of the electronic gaming machine;
generate a login code in response to receiving the request to login to the electronic gaming machine;
wirelessly communicate the login code from the electronic gaming machine to a mobile computing device;
after the login code is wirelessly communicated to the mobile computing device, receive an account authentication message wirelessly communicated from the mobile computing device, the account authentication message including;
the login code,an account identification portion that identifies a player account, andan account authentication portion capable of being used to authenticate the player account;
based on the account authentication message, authenticate the player account at the electronic gaming machine;
display, via the display screen, video data associated with the play of the wager-based game; and
output, via the output device, an indication of a value in association with at least one outcome provided in association with the play of the wager-based game.
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Accused Products
Abstract
A gaming system compatible with patron-controlled portable electronic devices, such as smart phones or tablet computers, is described. When a transaction is initiated on an EGM that requires the input of Sensitive Information data, such data can be input directly from the Player/Patrons Portable Electronic Device. Hence, such input of their Sensitive Information data is more discrete, and generally out of plain view from the other Player/Patrons.
496 Citations
17 Claims
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1. An electronic gaming machine comprising:
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an input device; an output device; a display screen; at least one processor; at least one memory device which stores a plurality of instructions that when executed by the at least one processor, cause the at least one processor to; receive, via the input device, an indication of a value for a play of a wager-based game; receive, at the electronic gaming machine, a request to login to the electronic gaming machine from a player of the electronic gaming machine; generate a login code in response to receiving the request to login to the electronic gaming machine; wirelessly communicate the login code from the electronic gaming machine to a mobile computing device; after the login code is wirelessly communicated to the mobile computing device, receive an account authentication message wirelessly communicated from the mobile computing device, the account authentication message including; the login code, an account identification portion that identifies a player account, and an account authentication portion capable of being used to authenticate the player account; based on the account authentication message, authenticate the player account at the electronic gaming machine; display, via the display screen, video data associated with the play of the wager-based game; and output, via the output device, an indication of a value in association with at least one outcome provided in association with the play of the wager-based game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method of operating a gaming system, said method comprising:
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receiving, at an electronic gaming machine, a request to login to the electronic gaming machine from a player of the electronic gaming machine; generating a login code in response to receiving the request to login to the electronic gaming machine; wirelessly communicating the login code from the electronic gaming machine to a mobile computing device; after the login code is wirelessly communicated to the mobile computing device, receiving, at the electronic gaming machine, an account authentication message wirelessly communicated from the mobile computing device, the account authentication message including; the login code, an account identification portion that identifies a player account, and an account authentication portion capable of being used to authenticate the player account; and based on the account authentication message, authenticating the player account at the electronic gaming machine. - View Dependent Claims (12, 13, 14, 15, 16, 17)
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Specification