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Apparatus for adapting virtual gaming with real world information

  • US 9,861,893 B2
  • Filed: 09/11/2015
  • Issued: 01/09/2018
  • Est. Priority Date: 09/14/2011
  • Status: Active Grant
First Claim
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1. A server device, comprising:

  • a memory to store executable instructions; and

    a processing system including a processor coupled to the memory, wherein responsive to executing the executable instructions, the processing system performs operations comprising;

    receiving, from a first goggle device of a first player, a plurality of input stimulations associated with a virtual game application;

    determining a single input macro for generating a substitute stimulation from the plurality of input stimulations;

    capturing first position and first orientation information for the first player at a first physical location according to first global position system information and second position and second orientation information for a second player at a second physical location according to second global positioning system information, wherein the first physical location and the second physical location comprise remote locations;

    mapping the first position and the first orientation information for the first player and the second position and the second orientation information for the second player to a virtual gaming space of the virtual game application to generate a first virtual player corresponding to the first player and a second virtual player corresponding to the second player;

    transmitting, to a first goggle device of the first player, information representative of the second virtual player, wherein the first goggle device present the second virtual player superimposed onto a transparent viewing apparatus for viewing of the virtual gaming space;

    receiving a first input stimulation of the first goggle device;

    retrieving the substitute stimulation for the first input stimulation according to the single input macro associated with an accessory management profile; and

    transmitting the substitute stimulation to the virtual game application.

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