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Dynamic personalized location and contact-aware games

  • US 9,861,894 B2
  • Filed: 09/29/2015
  • Issued: 01/09/2018
  • Est. Priority Date: 09/29/2015
  • Status: Active Grant
First Claim
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1. A method for personalizing a game executed by a processor of an electronic device based on a plurality of environmental objects in proximity to a user, the method comprising:

  • collecting a plurality of user data;

    determining at least one output option connectively coupled to the electronic device;

    determining at least one available input sensor connectively coupled to the electronic device, wherein the at least one available input sensor collects a plurality of physical user state data;

    determining a current user location collected using a geographic location sensor connectively coupled to the electronic device;

    collecting a plurality of object data associated with the plurality of environmental objects in proximity to the current user location;

    selecting a game template from a plurality of available game templates based on the collected plurality of user data, the collected plurality of object data, the determined at least one available input sensor, and the determined at least one output option;

    configuring the electronic game based on the selected game template, the collected plurality of user data, the collected plurality of object data, the determined at least one available input sensor, and the determined at least one output option, wherein the configured electronic game directs the user to interact with the plurality of environmental objects for gameplay; and

    executing, by the processor, the configured electronic game, wherein executing the configured electronic game comprises;

    presenting, using the determined at least one output option, a game scenario based on the configured electronic game to the user;

    collecting, using the determined at least one available input sensor, the plurality of physical user state data; and

    altering the configured electronic game based on the collected plurality of user state data.

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