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Virtual reality environment with real world objects

  • US 9,865,089 B2
  • Filed: 04/16/2015
  • Issued: 01/09/2018
  • Est. Priority Date: 07/25/2014
  • Status: Active Grant
First Claim
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1. A method performed by a head mounted display (HMD) device that supports rendering of a mixed-reality environment including holographic content from a virtual world and objects from a real world, comprising:

  • obtaining sensor data for one or more objects in the real world included within a physical environment that adjoins a user of the HMD device;

    reconstructing a geometry for the one or more objects from the sensor data;

    using the reconstructed geometry, masking selected areas of the real world for inclusion in the mixed-reality environment in which the masked areas include real world objects, the real world objects being viewable by the user as the mixed-reality environment is rendered on the HMD device;

    rendering the mixed-reality environment on a display in the HMD device including portions of the virtual world and the masked areas of the real world; and

    using the reconstructed geometry, creating a holographic geometry in which virtual content is prevented from being rendered in front of the masked areas regardless of the user'"'"'s head pose or position relative to the virtual world.

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