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Remote gaming and projection

  • US 9,873,042 B2
  • Filed: 07/05/2011
  • Issued: 01/23/2018
  • Est. Priority Date: 08/24/2004
  • Status: Active Grant
First Claim
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1. A method comprising:

  • accessing, by a first device, features of a gaming system that executes on a second device, wherein accessing the features of the gaming system is performed over a network using Internet Protocol communication;

    receiving, by the first device over the network using Internet Protocol communication, first images in a gaming session of the gaming system, wherein the first images are generated at the second device for display at the second device, wherein the first images are captured based on monitoring a video port of the second device, and wherein the first images include images containing content modified by interaction between the second device and a third device in the gaming session over the network using Internet Protocol communication, the interaction caused by selections made by a user at the third device with respect to images of the gaming session projected on a second display device interfaced to the third device; and

    projecting the first images for the gaming session on a first display device interfaced to the first device, wherein the first images are also to be projected for the gaming session on the second display device interfaced to the third device.

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