Access control for electronic entertainment systems
First Claim
1. A method implemented in a computer infrastructure having program code stored on a computer readable hardware storage device, the program comprising:
- program code to provision rules associated with a user and at least one of health metrics and physical activity of the user;
program code to monitor the at least one of the health metrics and the physical activity of the user over a predetermined time;
program code to determine that the user can access one of a plurality of electronic systems for additional time based on the user achieving a threshold level associated with the provision rules of the at least one of the health metrics and the physical activity of the user;
program instructions to augment a game system, when the game system detects that an electronic game has been inserted or started and has not been provisioned, by providing an option that allows for provisioning of the electronic game provided the user enters a correct id and password; and
program code to deny the user access to all of the plurality of electronic systems based on the user not achieving the threshold level associated with the provision rules of the at least one of the health metrics and the physical activity of the user.
2 Assignments
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Accused Products
Abstract
Systems and methods are provided for controlling the use of electronic systems based upon monitored physical activity. The method can be implemented in a computer infrastructure having computer executable code tangibly embodied on a computer readable storage medium having programming instructions. The program instructions are operable to: provision rules associated with a user and at least one of health metrics and physical activity of the user; monitor the at least one health metrics and physical activity of the user over a predetermined time; and manage access to any of a plurality of electronic systems based on the monitored at least one health metrics and physical activity being in compliance or non-compliance with the provisioned rules.
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Citations
20 Claims
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1. A method implemented in a computer infrastructure having program code stored on a computer readable hardware storage device, the program comprising:
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program code to provision rules associated with a user and at least one of health metrics and physical activity of the user; program code to monitor the at least one of the health metrics and the physical activity of the user over a predetermined time; program code to determine that the user can access one of a plurality of electronic systems for additional time based on the user achieving a threshold level associated with the provision rules of the at least one of the health metrics and the physical activity of the user; program instructions to augment a game system, when the game system detects that an electronic game has been inserted or started and has not been provisioned, by providing an option that allows for provisioning of the electronic game provided the user enters a correct id and password; and program code to deny the user access to all of the plurality of electronic systems based on the user not achieving the threshold level associated with the provision rules of the at least one of the health metrics and the physical activity of the user. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 18, 19, 20)
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14. A computer system for managing access to an electronic entertainment system, the system comprising:
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a CPU, a computer readable memory and a computer readable storage media; first program instructions to obtain provisions from an administrator comprising one or more game provisions and user provisions; second program instructions to look up the one or more game provisions and user provisions that leads to access of the user to an electronic game by being in compliance with the one or more game provisions and user provisions; third program instructions to determine whether the user can continue to access the electronic game based on sensed physical activity of the user being in compliance with the one or more game provisions and user provisions; and fourth program instructions to augment a game system, when the game system detects that the electronic game has been inserted or started and has not been provisioned, by providing an option that allows for provisioning of the electronic game provided the end user enters a correct id and password, wherein the first, second, third, and fourth program instructions are stored on the computer readable storage media for execution by the CPU via the computer readable memory. - View Dependent Claims (15, 16)
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17. A computer program product comprising a computer readable hardware storage device having readable program code stored on the computer readable hardware storage device, the program code comprising:
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program code to match one or more game provisions and user provisions in order to manage access of a user to an electronic game by determining compliance with the one or more game provisions and user provisions; program code to determine whether the user can continue to access the electronic game based on the user achieving a threshold level of sensed physical activity; program code to augment a game system, when the game system detects that the electronic game has been inserted or started and has not been provisioned, by providing an option that allows for provisioning of the electronic game provided the end user enters a correct id and password; and program code to distinguish between electronic games that require physical activity and non-physical activity, and allowing one of;
the user to play the electronic games that require the physical activity and providing credits for physical game play.
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Specification