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System and method for abstraction of objects for cross virtual universe deployment

  • US 9,882,961 B2
  • Filed: 05/09/2013
  • Issued: 01/30/2018
  • Est. Priority Date: 12/02/2009
  • Status: Expired due to Fees
First Claim
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1. A method implemented in a computer infrastructure having computer executable code tangibly embodied on a computer readable storage medium having programming instructions configured to:

  • obtain an object associated with a first virtual universe server by overlaying controls on a window of a first virtual universe associated with the first virtual universe server, which are adapted to a syntax of the first virtual universe server;

    translate the object with syntax specific to at least a second virtual universe server by using a database query syntax to read and write into databases of various virtual universes, the syntax being different than that used with the first virtual universe server; and

    automatically deploy the translated object to the second virtual universe server when the translated object is changed,wherein the overlaid controls comprise a plurality of commands which include selecting the object, setting object information, displaying the object information, and designating the object for abstraction, andwherein the translating the object and the automatically deploying the translated object are performed by a first adapter configured to map the object, including associated metadata, from the first virtual universe server to at least the second virtual universe server.

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