System and method for abstraction of objects for cross virtual universe deployment
First Claim
1. A method implemented in a computer infrastructure having computer executable code tangibly embodied on a computer readable storage medium having programming instructions configured to:
- obtain an object associated with a first virtual universe server by overlaying controls on a window of a first virtual universe associated with the first virtual universe server, which are adapted to a syntax of the first virtual universe server;
translate the object with syntax specific to at least a second virtual universe server by using a database query syntax to read and write into databases of various virtual universes, the syntax being different than that used with the first virtual universe server; and
automatically deploy the translated object to the second virtual universe server when the translated object is changed,wherein the overlaid controls comprise a plurality of commands which include selecting the object, setting object information, displaying the object information, and designating the object for abstraction, andwherein the translating the object and the automatically deploying the translated object are performed by a first adapter configured to map the object, including associated metadata, from the first virtual universe server to at least the second virtual universe server.
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Accused Products
Abstract
A system and method for abstracting objects in a virtual universe (VU) deployment is provided. The system and method abstracts VU objects for editing in a common abstraction utility and for deploying to one or more VU grids containing one or more VU architectures and/or platforms (servers). The method can be implemented in a computer infrastructure having programming instructions operable to: obtain an object associated with a first virtual universe server; translate the object with syntax specific to at least a second virtual universe server, the syntax being different than that used with the first virtual universe server; and deploy the translated object to the second virtual universe server.
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Citations
24 Claims
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1. A method implemented in a computer infrastructure having computer executable code tangibly embodied on a computer readable storage medium having programming instructions configured to:
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obtain an object associated with a first virtual universe server by overlaying controls on a window of a first virtual universe associated with the first virtual universe server, which are adapted to a syntax of the first virtual universe server; translate the object with syntax specific to at least a second virtual universe server by using a database query syntax to read and write into databases of various virtual universes, the syntax being different than that used with the first virtual universe server; and automatically deploy the translated object to the second virtual universe server when the translated object is changed, wherein the overlaid controls comprise a plurality of commands which include selecting the object, setting object information, displaying the object information, and designating the object for abstraction, and wherein the translating the object and the automatically deploying the translated object are performed by a first adapter configured to map the object, including associated metadata, from the first virtual universe server to at least the second virtual universe server. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
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21. A computer program product comprising a computer readable storage device or memory having readable program code embodied in the storage device or memory, the computer program product includes at least one component configured to:
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overlay controls on a window of a first virtual universe; adapt the controls to a syntax of a first virtual universe server associated with the first virtual universe; obtain an object in the first virtual universe server using the overlaid controls; translate an object from one syntax specific to the first virtual universe server to a syntax that is specific to a second virtual universe server by using a database query syntax to read and write into databases of various virtual universes; and automatically deploy the translated object between the first and second virtual universe server when the translated object is changed, wherein the overlaid controls comprise a plurality of commands which include selecting the object, setting object information, displaying the object information, and designating the object for abstraction, and wherein the translating the object and the automatically deploying the translated object are performed by a first adapter configured to map the object, including associated metadata, from the first virtual universe server to the second virtual universe server. - View Dependent Claims (22, 23, 24)
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Specification