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Game program, control method for computer, and computer

  • US 9,884,252 B2
  • Filed: 07/22/2015
  • Issued: 02/06/2018
  • Est. Priority Date: 07/22/2014
  • Status: Active Grant
First Claim
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1. A computer implemented method for providing a game program, comprising executing on a processor the steps of:

  • outputting operation object display information from an operation object display output unit in a control unit of a computer with which an operation object having a certain form is displayed on a display unit, the operation object configured to be displayed, in a graphical scene of a game having three-dimensional information, in at least a first direction and a second direction, the display of the operation object in the first direction comprising a display of a first face of each of a plurality of object elements and the display of the operation object in the second direction comprising a display of a second face of each of a plurality of object elements;

    outputting target object display information from a target object display output unit in the control unit of the computer with which a target object having a form relating to the certain form is displayed;

    determining whether the operation object and the target object correspond to each other with a matching determination unit in the control unit of the computer by comparing the form of the operation object with the form of the target object; and

    changing, by a viewpoint changing unit in the control unit of the computer, a certain direction in accordance with information about a change operation obtained from a player via an input provided on an input unit wherein the viewpoint change unit changes the certain direction so as to make at least one face of the operation object face forward and so as to make a previous forward-facing face face other than forward, and to orient at least one side of the operation object up.

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