Neuroplasticity games for social cognition disorders
First Claim
1. A training program configured to systematically drive neurological changes to overcome social cognitive deficits, the training program including at least one computerized social cue perception game that challenges a game participant to observe gaze directions in facial images and is configured to:
- present a plurality of target and/or distractor stimuli;
prompt the game participant to respond to the target and/or distractor stimuli;
receive the game participant'"'"'s input through a game piece;
provide an indication to the game participant of whether the game participant'"'"'s input was accurate or apt;
provide a signal indicative of the game participant'"'"'s performance or game difficulty; and
repeat the presenting through providing a signal steps over multiple repetitions while adapting one or more difficulty parameters to target maintenance of a success rate within a predetermined range.
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Accused Products
Abstract
A training program is configured to systematically drive neurological changes to overcome social cognitive deficits. Various games challenge the participant to observe gaze directions in facial images, match faces from different angles, reconstruct face sequence, memorize social details about sequentially presented faces, identify smiling faces, find faces whose expression matches the target, identify emotions implicitly expressed by facial expressions, match pairs of similar facial expressions, match pairs of emotion clips and emotion labels, reconstruct sequences of emotion clips, identify emotional prosodies of progressively shorter sentences, match sentences with tags that identify emotional prosodies with which they are expressed, identify social scenarios that best explain emotions expressed in video clips, answer questions about social interactions in multi-segmented stories, choose expressions and associated prosodies that best describe how a person would sound in given social scenarios, and/or understand and interpret gradually more complex social scenes.
159 Citations
20 Claims
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1. A training program configured to systematically drive neurological changes to overcome social cognitive deficits, the training program including at least one computerized social cue perception game that challenges a game participant to observe gaze directions in facial images and is configured to:
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present a plurality of target and/or distractor stimuli; prompt the game participant to respond to the target and/or distractor stimuli; receive the game participant'"'"'s input through a game piece; provide an indication to the game participant of whether the game participant'"'"'s input was accurate or apt; provide a signal indicative of the game participant'"'"'s performance or game difficulty; and repeat the presenting through providing a signal steps over multiple repetitions while adapting one or more difficulty parameters to target maintenance of a success rate within a predetermined range. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A training program configured to systematically drive neurological changes to overcome social cognitive deficits, the training program including at least one computerized emotional perception game that challenges a game participant to observe and make judgments about emotional expressions and is configured to:
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present a plurality of target and/or distractor stimuli; prompt the game participant to respond to the target and/or distractor stimuli; receive the game participant'"'"'s input through a game piece; provide an indication to the game participant of whether the game participant'"'"'s input was accurate or apt; provide a signal indicative of the game participant'"'"'s performance or game difficulty; and repeat the presenting through providing a signal steps over multiple repetitions while adapting one or more difficulty parameters to target maintenance of a success rate within a predetermined range. - View Dependent Claims (8, 9, 10, 11, 12, 13, 14)
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15. A training program configured to systematically drive neurological changes to overcome social cognitive deficits, the training program including at least one computerized theory of mind game that challenges a game participant to infer the mental states of others, wherein the game is configured to:
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present a plurality of target and/or distractor stimuli; prompt the game participant to respond to the target and/or distractor stimuli; receive the game participant'"'"'s input through a game piece; provide an indication to the game participant of whether the game participant'"'"'s input was accurate or apt; provide a signal indicative of the game participant'"'"'s performance or game difficulty; and repeat the presenting through providing a signal steps over multiple repetitions while adapting one or more difficulty parameters to target maintenance of a success rate within a predetermined range. - View Dependent Claims (16, 17, 18, 19)
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20. A training program configured to systematically drive neurological changes to overcome social cognitive deficits, the training program comprising:
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computerized games from each of the following categories; social cue perception games that challenge a game participant to observe gaze directions in facial images; emotional perception games that challenge the game participant to observe and make judgments about emotional expressions; and theory of mind games that challenge the game participant to infer the mental states of others; wherein each game is configured to; present a plurality of target and/or distractor stimuli; prompt the game participant to respond to the target and/or distractor stimuli; receive the game participant'"'"'s input through a game piece; provide an indication to the game participant of whether the game participant'"'"'s input was accurate or apt; provide a signal indicative of the game participant'"'"'s performance or game difficulty; and repeat the presenting through providing a signal steps over multiple repetitions while adapting one or more difficulty parameters to target maintenance of a success rate within a predetermined range.
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Specification