Navigation system for a 3D virtual scene
First Claim
Patent Images
1. A method for navigating within a three-dimensional scene, the method comprising:
- displaying a perspective slider having a position marker, the position marker indicating a position of a camera view relative to a surface of an object within the three-dimensional scene;
moving, via a processing unit, the position marker towards a first end of the perspective slider when the position of the camera view is moved towards the surface of the object; and
moving, via the processing unit, the position marker towards a second end of the perspective slider when the position of the camera view is moved away from the surface of the object.
1 Assignment
0 Petitions
Accused Products
Abstract
A navigation system for navigating a three-dimensional (3D) scene that includes a model or object with which a user can interact. The system accommodates and helps both novice and advanced users. To do this, the system provides scale GUIs that are positioned in the view and show the view position in the scene.
-
Citations
23 Claims
-
1. A method for navigating within a three-dimensional scene, the method comprising:
-
displaying a perspective slider having a position marker, the position marker indicating a position of a camera view relative to a surface of an object within the three-dimensional scene; moving, via a processing unit, the position marker towards a first end of the perspective slider when the position of the camera view is moved towards the surface of the object; and moving, via the processing unit, the position marker towards a second end of the perspective slider when the position of the camera view is moved away from the surface of the object. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
-
-
9. A non-transitory computer-readable storage medium including instructions that, when executed by a processing unit, cause the processing unit to navigate within a three-dimensional scene, by performing the steps of:
-
displaying a perspective slider having a position marker, the position marker indicating a position of a camera view relative to a surface of an object within the three-dimensional scene; moving, via a processing unit, the position marker towards a first end of the perspective slider when the position of the camera view is moved towards the surface of the object; and moving, via the processing unit, the position marker towards a second end of the perspective slider when the position of the camera view is moved away from the surface of the object. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
-
-
17. A system, comprising:
-
a memory; and a processor coupled to the memory and configured to; display a perspective slider having a position marker, the position marker indicating a position of a camera view relative to a surface of an object within the three-dimensional scene; move, via a processing unit, the position marker towards a first end of the perspective slider when the position of the camera view is moved towards the surface of the object; and move, via the processing unit, the position marker towards a second end of the perspective slider when the position of the camera view is moved away from the surface of the object. - View Dependent Claims (18, 19, 20, 21, 22, 23)
-
Specification