System and method for cross platform persistent gaming sessions using a mobile device
First Claim
1. A method for enabling a cross platform gaming session in a system that includes a gaming machine that presents a game on a gaming machine display, and a computing device distinct from the gaming machine, both in communication with one another, the method comprising:
- associating the computing device with the gaming machine, wherein the computing device has one or more displays;
receiving, by the computing device, reformatted graphical data from the gaming machine;
providing a stream redirector module that streams a gaming session to the gaming machine; and
presenting the game on the one or more displays of the computing device using the reformatted graphical data by receiving two or more video streams of graphical data at the stream redirector module, modifying the two or more video streams of graphical data to suit the computing device using the stream redirector module, assembling two or more video streams of graphical data into a single video stream of graphical data, and sending the single video stream of graphical data to the computing device.
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Accused Products
Abstract
Various embodiments directed to systems and methods that enable cross platform persistent gaming sessions using a mobile device in a mobile device-enhanced system are disclosed herein. In one embodiment, a method may include enabling a cross platform gaming session in a system that includes a gaming machine that presents a game, and a computing device distinct from the gaming machine, both in communication with one another. The method may include associating the computing device with the gaming machine. The computing device may have one or more displays. The method may include receiving, by the computing device, reformatted graphical data from the gaming machine. The method may include presenting the game on the one or more displays of the computing device using the reformatted graphical data.
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Citations
20 Claims
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1. A method for enabling a cross platform gaming session in a system that includes a gaming machine that presents a game on a gaming machine display, and a computing device distinct from the gaming machine, both in communication with one another, the method comprising:
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associating the computing device with the gaming machine, wherein the computing device has one or more displays; receiving, by the computing device, reformatted graphical data from the gaming machine; providing a stream redirector module that streams a gaming session to the gaming machine; and presenting the game on the one or more displays of the computing device using the reformatted graphical data by receiving two or more video streams of graphical data at the stream redirector module, modifying the two or more video streams of graphical data to suit the computing device using the stream redirector module, assembling two or more video streams of graphical data into a single video stream of graphical data, and sending the single video stream of graphical data to the computing device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A system for enabling a cross platform gaming session for presentation of a game, the system comprising:
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a gaming machine having a gaming machine display; and a computing device having one or more displays, wherein the computing device is distinct from the gaming machine and is operable to associate with the gaming machine, to receive reformatted graphical data from the gaming machine, and to present the game on the one or more displays of the computing device using the reformatted graphical data, and wherein the gaming machine is operable to associate with the computing device, to receive user input data from the computing device, and to control the game while the game is being presented on the computing device; and a stream redirector module that streams a gaming session to the gaming machine, the stream redirector receiving two or more video streams of graphical data at the stream redirector module; wherein when the player touches a point on a display on the computing device, the coordinates of the touch point are remapped by the stream redirector module back to original screen parameters of the gaming machine display, and passed back as touchscreen input. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. A system for enabling a cross platform gaming session, the system comprising:
one or more memories in communication with one or more hardware processors of one or more computing devices, wherein the one or more memories have instructions stored thereon that, in response to execution by the one or more computing devices, cause the one or more computing devices to perform operations, comprising; associating a first computing device with a second computing device, wherein the second computing device has one or more displays, and wherein the first computing device is a gaming machine distinct from the second computing device, the gaming machine having a gaming machine display; transmitting, by the first computing device, reformatted graphical data to the second computing device; presenting the reformatted graphical data on the one or more displays of the second computing device using the reformatted graphical data thereby resulting in display of a game; receiving two or more video streams of graphical data at a stream redirector module; modifying the two or more video streams of graphical data to suit the second computing device using the stream redirector module; assembling two or more video streams of graphical data into a single video stream of graphical data; and sending the single video stream of graphical data to the second computing device.
Specification