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System and methods for simulating real-time multisensory output

  • US 9,898,249 B2
  • Filed: 10/08/2013
  • Issued: 02/20/2018
  • Est. Priority Date: 10/08/2012
  • Status: Active Grant
First Claim
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1. A computer system for generating real-time multisensory output, comprising:

  • a user interface comprising one or more input elements;

    a processor comprising a music texture program and a music program, wherein the music texture program uses an algorithm to generate a first audio output and the music program uses input received from the one or more input elements to generate real-time a second audio output;

    a baton component configured to generate a pulse for broadcast to the other components as a trigger to perform additional processing;

    a tonic cycler component configured to generate a pitch-class of a scale for the first audio output;

    an ensemble component configured to generate a sequence of notes or chords for the first audio output;

    a tuning component that produces a note value and microtonal offset for the first audio output, wherein the tuning component includes a conversion algorithm that converts pitch to frequency for the first output; and

    an output component that simultaneously outputs the first audio output and the second audio output.

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