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Shared tactile interaction and user safety in shared space multi-person immersive virtual reality

  • US 9,898,864 B2
  • Filed: 05/28/2015
  • Issued: 02/20/2018
  • Est. Priority Date: 05/28/2015
  • Status: Active Grant
First Claim
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1. A computer-implemented process for constructing shared virtual environments, comprising:

  • applying a computer to perform process actions for;

    generating a real-time environmental model of a real-world environment in which a shared immersive virtual environment is being presented to two or more users;

    generating a unified real-time tracking model for each of the two or more users;

    for each particular user, applying the real-time environmental model and the real-time tracking model to generate frames of the shared immersive virtual environment corresponding to a real-time field of view of the particular user;

    rendering virtual representations of one or more non-participant persons into the shared immersive virtual environment in positions corresponding to a real-world position of each non-participant person; and

    presenting the virtual representation of one or more of the non-participant persons as a translucent rendering that increases in solidity whenever it is determined that the non-participant person is speaking to any user.

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