×

Methods of playing wagering games and related systems

  • US 9,898,896 B2
  • Filed: 11/06/2015
  • Issued: 02/20/2018
  • Est. Priority Date: 09/10/2004
  • Status: Expired due to Fees
First Claim
Patent Images

1. A computer-implemented method of managing play of a wagering game by a processor in communication with a set of user devices and a set of players, the method comprising:

  • providing each player of the set of players a user device of the set of user devices, each user device including a video display and player input controls;

    receiving from the player input controls, at a memory controller hub, an indication of an ante wager associated with a player in the set of players to participate in the wagering game from each user device in the set of user devices;

    storing the indication of the ante wager in a memory device;

    providing, with the processor, to each user device video display associated with an ante wager, the display of virtual playing cards from a set of randomized playing cards to define a partial player hand for display on the video display associated with the associated user device;

    receiving from the player input controls, at the memory controller hub, a first play option including a fold or a first additional wager from each user device in the set of user devices;

    storing the first play option in the memory device;

    providing, with the processor, in response to the first play option and to the associated video display, at least one first additional virtual card from the set of randomized playing cards to be added to each partial player hand and displayed on the video display associated with the associated user device and which is insufficient to complete the partial player hand;

    storing the at least one first additional virtual card to be added to each partial player hand of the set of partial player hands in the memory device;

    responsive to receiving the first additional wager and providing the at least one first additional virtual card, receiving from the player input controls, at the memory controller hub, a second play option including a fold or a second additional wager from each user device in the set of user devices;

    storing the second play option in the memory device;

    automatically providing with the processor in response to the second play option at the video display at least one second additional virtual card from the set of randomized playing cards to be added to each partial player hand and displayed on the video display associated with the associated user device;

    storing a set of complete player hands in the memory device, the set of complete player hands including the set of partial player hands, the at least one first additional virtual card added to each partial player hand of the set of partial player hands, and the at least one second additional virtual card added to each partial player hand of the set of partial player hands;

    comparing, with the processor, each complete player hand of the set of complete player hands against a plurality of predetermined winning outcomes; and

    in response to comparing each complete player hand of the set of complete player hands against the plurality of predetermined winning outcomes, automatically resolving the ante wager, first additional wager, and second additional wager solely against the plurality of predetermined winning outcomes and not against a dealer hand.

View all claims
  • 8 Assignments
Timeline View
Assignment View
    ×
    ×