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Gaming system and method for providing a persistent game

  • US 9,905,080 B2
  • Filed: 10/05/2016
  • Issued: 02/27/2018
  • Est. Priority Date: 09/28/2011
  • Status: Active Grant
First Claim
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1. A gaming system comprising:

  • at least one input device;

    at least one display device;

    at least one processor; and

    at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to;

    enable a player to place, via the at least one input device, a wager to play a primary game, the player being associated with an individual participant,independent of any occurrence of any bonus game triggering event, cause the at least one display device to display;

    a game matrix including a plurality of displayed positions, andthe individual participant at a first one of the plurality of displayed positions,independent of any occurrence of any bonus game triggering event and responsive to a participant movement event occurring in association with the play of the primary game, cause the at least one display device to display the individual participant moving from the first one of the displayed positions to a second one of the plurality of displayed positions, andresponsive to a bonus game entry event occurring;

    determine a bonus game award, said determination being based, at least in part, on which of the displayed positions the individual participant is currently displayed at, andcause the at least one display device to display the determined bonus game award.

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