Facilitating users to complete active game actions
First Claim
1. A game server for providing offers to facilitate users to complete active game actions within an online game, the game server comprising:
- one or more physical processors configured by machine-readable instructions to;
execute an instance of a game space in which the online game is played, and to use the instance to generate game state information that is transmitted to client computing platforms over a network, and to facilitate presentation of views of the game space to users via game space interfaces implemented on the client computing platforms associated with the users by causing displays associated with the client computing platforms to present views of the game space via the game space interfaces, and to enable interaction of the users with the game space and/or each other by executing game actions on behalf of the users in the game space in response to user requests received over the network from the client computing platforms, the executed game actions including game actions whose executions require wait periods for completion;
manage user accounts associated with individual users in the online game, the user accounts comprising user information regarding individual users, the user information including information indicating balances of stored consideration associated with the individual users, the user accounts including a first user account associated with a first user; and
generate offers to forego pending wait periods of game actions requested by the users in exchange for stored consideration from the users, such that, offers generated for the first user include;
a first offer to forego a first pending wait period of a first game action requested by the first user in exchange for a first amount of stored consideration;
a second offer to forego a second pending wait period of a second game action requested by the first user in exchange for a second amount of stored consideration; and
a third offer to forego both of the first pending wait period and the second pending wait period in exchange for a third amount of stored consideration.
4 Assignments
0 Petitions
Accused Products
Abstract
A system and method for providing offers to facilitate users to complete active game actions in a game space are disclosed. Offers to forego a group of pending wait periods of active game actions may be generated and presented to the users at the same time or near the same time along with offers to forego these pending wait periods individually and separately. In some examples, for incentivizing the users to accept the offer to forego the group of pending wait periods, a discount may be determined for these offers with respect to the offers to forego the group of pending wait periods individually and separately. In some examples, selection of the group of pending wait periods may be made based on likelihoods as to whether the users will spend stored consideration to forego the group of pending wait periods individually and separately.
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Citations
18 Claims
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1. A game server for providing offers to facilitate users to complete active game actions within an online game, the game server comprising:
one or more physical processors configured by machine-readable instructions to; execute an instance of a game space in which the online game is played, and to use the instance to generate game state information that is transmitted to client computing platforms over a network, and to facilitate presentation of views of the game space to users via game space interfaces implemented on the client computing platforms associated with the users by causing displays associated with the client computing platforms to present views of the game space via the game space interfaces, and to enable interaction of the users with the game space and/or each other by executing game actions on behalf of the users in the game space in response to user requests received over the network from the client computing platforms, the executed game actions including game actions whose executions require wait periods for completion; manage user accounts associated with individual users in the online game, the user accounts comprising user information regarding individual users, the user information including information indicating balances of stored consideration associated with the individual users, the user accounts including a first user account associated with a first user; and generate offers to forego pending wait periods of game actions requested by the users in exchange for stored consideration from the users, such that, offers generated for the first user include; a first offer to forego a first pending wait period of a first game action requested by the first user in exchange for a first amount of stored consideration; a second offer to forego a second pending wait period of a second game action requested by the first user in exchange for a second amount of stored consideration; and a third offer to forego both of the first pending wait period and the second pending wait period in exchange for a third amount of stored consideration. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A computer-implemented method for providing offers to facilitate users to complete active game actions within an online game, the method being implemented on a game server that includes one or more physical processors and storage media storing machine-readable instructions, the method comprising:
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executing an instance of a game space in which the online game is played, and to use the instance to generate game state information that is transmitted to client computing platforms over a network, and facilitating presentation of views of the game space to users via game space interfaces implemented on the client computing platforms associated with the users by causing displays associated with the client computing platforms to present views of the game space via the game space interfaces, and enabling interaction of the users with the game space and/or each other by executing game actions on behalf of the users in the game space in response to user requests received over the network from the client computing platforms, the executed game actions including game actions whose executions require wait periods for completion; managing user accounts associated with individual users in the online game, the user accounts comprising user information regarding individual users, the user information including information indicating balances of stored consideration associated with the individual users, the user accounts including a first user account; and generating offers to forego pending wait periods of game actions requested by the users in exchange for stored consideration from the users such that generating, for a first user a first offer to forego a first pending wait period of a first game action requested by the first user in exchange for a first amount of stored consideration; a second offer to forego a second pending wait period of a second game action requested by the first user in exchange for a second amount of stored consideration; and a third offer to forego both of the first pending wait period and the second pending wait period in exchange for a third amount of stored consideration. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18)
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Specification