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Techniques for creating dynamic game activities for games

  • US 9,908,051 B2
  • Filed: 11/03/2014
  • Issued: 03/06/2018
  • Est. Priority Date: 11/03/2014
  • Status: Active Grant
First Claim
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1. A computer program product configured to dynamically generate game activities for a role-playing game, the computer program product comprising:

  • a computer-readable storage device; and

    computer-readable program code embodied on the computer-readable storage device, wherein the computer-readable program code, when executed by a data processing system, causes the data processing system to;

    load game information about a role-playing game;

    receive a question from a player of the role-playing game;

    in response to receiving the question, dynamically generate a game activity based on the question and the game information, wherein the game activity corresponds to a quest that is different from canned quests that are initially built into the role-playing game by a game designer; and

    present the game activity to the player.

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