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Creating dynamic game activities for games

  • US 9,908,052 B2
  • Filed: 03/26/2016
  • Issued: 03/06/2018
  • Est. Priority Date: 11/03/2014
  • Status: Active Grant
First Claim
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1. A method of dynamically generating game activities for a game, comprising:

  • loading, into a data processing system, game information about a game;

    receiving, by the data processing system, context data from a client of the game;

    in response to receiving the context data, dynamically generating, by the data processing system, a game activity based on the context data and the game information, wherein the game activity corresponds to a quest that is different from canned quests that are initially built into the role-playing game by a game designer; and

    presenting, using the data processing system, the game activity to the client.

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