×

Neuroplasticity games

  • US 9,911,348 B2
  • Filed: 02/08/2016
  • Issued: 03/06/2018
  • Est. Priority Date: 03/07/2013
  • Status: Active Grant
First Claim
Patent Images

1. A game delivery system for delivering a plurality of games in a social and/or emotional cognition training program, the game delivery system comprising:

  • a computerized game manager configured to assess a game participant and, in response to the assessment, calibrate a training program comprising social cognition and/or emotional cognition games for the game participant;

    the computerized game manager also being configured to administer the games, manipulate a plurality of game stimuli, and receive input from a game piece; and

    a participant portal that provides remote access to and delivers the games to game participants;

    wherein the game manager is configured to administer games of the training program to the game participant by;

    presenting a plurality of emotionally and/or socially expressive target stimuli;

    prompting the game participant to respond by identifying or inferring information conveyed by the emotional and/or social expressions of the target stimuli;

    receiving the game participant'"'"'s input through the game piece; and

    repeating the presenting through receiving steps over multiple repetitions while adapting one or more difficulty parameters to target maintenance of a success rate within a predetermined range;

    wherein the game manager is configured to administer an assessment to the game participant using at least one of the games of the training program;

    wherein the games of the training program include social cue perception games that challenge a game participant to observe gaze directions in facial images.

View all claims
  • 1 Assignment
Timeline View
Assignment View
    ×
    ×