Playbook processor
First Claim
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1. A method for comparative sports performance analysis, the method comprising:
- storing a plurality of stored paths in memory, each stored path stored in association with at least one of a plurality of possible plays;
receiving a plurality of measured locations of a first player while the first player is performing a first play over a first time period, the plurality of measured locations received from one or more sensor devices;
identifying a player path based on connecting the plurality of measured locations;
identifying that one or more matching stored paths of the plurality of stored paths match the identified player path, wherein each matching stored path is identified as being within a pre-determined deviation threshold of the identified player path and as being associated with a stored play corresponding to the first play of the plurality of possible plays;
generating a player performance evaluation based on a comparison between the identified player path and the one or more matching stored paths stored in the memory; and
providing the player performance evaluation to a designated interface device.
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Abstract
Systems and methods for identifying recorded playbook plays are described. The method includes recording locations of one or more players during execution of a play and evaluating the recorded locations with one or more known plays in a playbook. Based on the evaluation, one or more plays can be identified as being most correlated with the recently executed play. The evaluation can also be used to compare how a particular player has been executing the playbook play (e.g., deviations). Use of the identified play can also be used to produce one or more counter-plays.
239 Citations
20 Claims
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1. A method for comparative sports performance analysis, the method comprising:
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storing a plurality of stored paths in memory, each stored path stored in association with at least one of a plurality of possible plays; receiving a plurality of measured locations of a first player while the first player is performing a first play over a first time period, the plurality of measured locations received from one or more sensor devices; identifying a player path based on connecting the plurality of measured locations; identifying that one or more matching stored paths of the plurality of stored paths match the identified player path, wherein each matching stored path is identified as being within a pre-determined deviation threshold of the identified player path and as being associated with a stored play corresponding to the first play of the plurality of possible plays; generating a player performance evaluation based on a comparison between the identified player path and the one or more matching stored paths stored in the memory; and providing the player performance evaluation to a designated interface device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A system for comparative sports performance analysis, the system comprising:
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one or more databases that store a plurality of stored paths, each stored path stored in association with one of a plurality of possible plays; a communication interface that receives a plurality of measured locations of a first player while the first player is performing a first play over a first time period, the plurality of measured locations received from one or more sensor devices; and a processor that executes instructions stored in memory, wherein execution of the instructions by the processor; identifies a player path based on connecting the plurality of measured locations, identifies that one or more matching stored paths of the plurality of stored paths match the identified player path, wherein each matching stored path is identified as being within a pre-determined deviation threshold of the identified player path and as being associated with a stored play corresponding to the first play of the plurality of possible plays, generate a player performance evaluation based on a comparison between the identified player path and the one or more matching stored paths stored in the one or more databases, and provide the player performance evaluation to a designated interface device. - View Dependent Claims (14, 15, 16, 17, 18, 19)
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20. A non-transitory computer readable storage medium having embodied thereon a program, wherein the program is executable by a processor to perform a method of comparative sports performance analysis, the method comprising:
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storing a plurality of stored paths in memory, each stored path stored in association with at least one of a plurality of possible plays; receiving a plurality of measured locations of a first player while the first player is performing a first play over a first time period, the plurality of measured locations received from one or more sensor devices; identifying a player path based on connecting the plurality of measured locations; identifying that one or more matching stored paths of the plurality of stored paths match the identified player path, wherein each matching stored path is identified as being within a pre-determined deviation threshold of the identified player path and as being associated with a stored play corresponding to the first play of the plurality of possible plays; generating a player performance evaluation based on a comparison between the identified player path and the one or more matching stored paths stored in the memory; and providing the player performance evaluation to a designated interface device.
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Specification