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Systems and methods for providing virtual reality content in an online game

  • US 9,919,218 B1
  • Filed: 02/19/2016
  • Issued: 03/20/2018
  • Est. Priority Date: 02/19/2016
  • Status: Active Grant
First Claim
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1. A system for providing virtual reality content in an online game, the system comprising:

  • one or more physical processors configured by machine readable instructions to;

    execute a game instance of the online game, the game instance including the virtual reality content, and use the game instance to generate game state information that is transmitted to client computing platforms over a network, the game state information facilitating presentation of views of the online game to users via the client computing platforms, wherein execution of the game instance further enables interaction by the users with the online game and/or each other by performing operations in the game instance in response to commands received over the network from the client computing platforms, wherein the client computing platforms include virtual reality platforms and non-virtual reality platforms;

    determine whether the users of the online game are attempting to join the game instance via the virtual reality platforms or the non-virtual reality platforms;

    responsive to determination that an individual user is attempting to join the game instance via one or more of the virtual reality platforms, provide access to the game instance to such individual user; and

    responsive to determination that an individual user is attempting to join the game instance via one or more of the non-virtual reality platforms, deny access to the game instance to such individual user.

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