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Entertainment system for performing human intelligence tasks

  • US 9,937,419 B2
  • Filed: 02/27/2017
  • Issued: 04/10/2018
  • Est. Priority Date: 01/29/2008
  • Status: Active Grant
First Claim
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1. A system comprising:

  • a server;

    one or more processors;

    a memory operably coupled to the server, the memory holding instructions that when executed by the one or more processors, cause the system to;

    identify a real world routing problem comprising a number of locations and a plurality of routes for which a most efficient route connecting the number of locations is sought;

    automatically generate a computer game comprising a digital map having the number of locations and the plurality of routes, wherein real world factors impact efficiencies by which at least some of the plurality of routes may be navigated;

    send the computer game to a plurality of game participants;

    request the plurality of game participants determine the most efficient route between the number of locations;

    receive, from at least some of the plurality of game participants, routing combinations navigated between the number of locations;

    track relative efficiencies of the routing combinations received from the at least some of the plurality of game clients;

    compare the relative efficiencies to determine the most efficient route.

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