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Stereoscopic 3D camera for virtual reality experience

  • US 9,948,919 B2
  • Filed: 06/10/2016
  • Issued: 04/17/2018
  • Est. Priority Date: 04/29/2015
  • Status: Active Grant
First Claim
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1. A method for rendering a stereoscopic video sequence using calibration metadata, comprising:

  • receiving, by a processor, the stereoscopic video sequence including a sequence of stereoscopic images by a stereoscopic video playback device;

    extracting, by a processor, calibration information from the stereoscopic video sequence, the calibration information comprising a distortion center of a lens wherein the distortion center is different from a geometric image center when the lens lacks circular symmetry, and a distortion coefficient of the lens comprising a function of a radius from a center of a stereoscopic image in the sequence of stereoscopic images to an edge of the stereoscopic image;

    for each display pixel of the stereoscopic video playback device, identifying a corresponding image pixel of the stereoscopic video sequence using the calibration information, by determining a fisheye distortion parameter for a pixel comprising θ

    d equals θ

    (1+k1θ

    2+k264+k3θ

    6+k4θ

    8), and determining a distorted point coordinates x′ and

    y′

    , wherein x′

    equals (θ

    d/r)a, and y′

    equals (θ

    d/r)b; and

    rendering, by a processor, a stereoscopic video on a stereoscopic display of the stereoscopic video playback device by projecting contents of corresponding image pixels of the stereoscopic video sequence to the display pixels of the stereoscopic video playback device.

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