Identification apparatus, control apparatus, identification method, program, and identification system
First Claim
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1. An identification apparatus comprising:
- a processing unit and a memory storing instructions that, when executed by the processing unit, are configured to;
acquire power generation information of a user from a plurality of power generation units operating on different principles of power generation, wherein the plurality of power generation units are associated with the user and wherein the power generation information of the user is representative of power generated by the plurality of power generation units associated with the user;
identify a behavior characteristic of the user in accordance with said power generation information;
change an attribute of a video game character of a video game based on the identified behavior characteristic of the user; and
control the video game character in the video game based on the changed attribute of the video game character.
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Abstract
Disclosed is an identification apparatus including an acquisition unit configured to acquire power generation information from a power generation unit; and an identification unit configured to identify a behavior characteristic in accordance with the power generation information.
6 Citations
15 Claims
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1. An identification apparatus comprising:
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a processing unit and a memory storing instructions that, when executed by the processing unit, are configured to; acquire power generation information of a user from a plurality of power generation units operating on different principles of power generation, wherein the plurality of power generation units are associated with the user and wherein the power generation information of the user is representative of power generated by the plurality of power generation units associated with the user; identify a behavior characteristic of the user in accordance with said power generation information; change an attribute of a video game character of a video game based on the identified behavior characteristic of the user; and control the video game character in the video game based on the changed attribute of the video game character. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A control apparatus comprising:
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a processing unit and a memory storing instructions that, when executed by the processing unit, are configured to; acquire power generation information of a user from a plurality of power generation units operating on different principles of power generation, wherein the plurality of power generation units are associated with the user and wherein the power generation information of the user is representative of power generated by the plurality of power generation units associated with the user; reflect said power generation information in an attribute of a virtual object of a video game; and control the virtual object in the video game based on the attribute of the virtual object.
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14. An identification method comprising:
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acquiring, by an identification apparatus, power generation information of a user from a plurality of power generation units operating on different principles of power generation, wherein the plurality of power generation units are associated with the user and wherein the power generation information of the user is representative of power generated by the plurality of power generation units associated with the user; identifying a behavior characteristic of the user in accordance with said power generation information; changing an attribute of a video game character of a video game based on the identified behavior characteristic of the user; and controlling the video game character in the video game based on the changed attribute of the video game character.
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15. A computer-readable storage device storing computer-executable instructions that, when executed by a processor, perform an identification method comprising:
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acquiring power generation information of a user from a plurality of power generation units operating on different principles of power generation, wherein the plurality of power generation units are associated with the user and wherein the power generation information of the user is representative of power generated by the plurality of power generation units associated with the user; identifying a behavior characteristic of the user in accordance with said power generation information; changing an attribute of a video game character of a video game based on the identified behavior characteristic of the user; and controlling the video game character in the video game based on the changed attribute of the video game character.
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Specification