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Method, medium, and system for live video cooperative shopping

  • US 9,984,408 B1
  • Filed: 05/30/2012
  • Issued: 05/29/2018
  • Est. Priority Date: 05/30/2012
  • Status: Expired due to Fees
First Claim
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1. A non-transitory computer-readable medium embodying a program executable in a computing device, the program, when executed, causing the computing device to at least:

  • establish a session with another computing device;

    receive product metadata in association with the session;

    capture a live video stream of one or more physical products located in a retail location by a video capture device of the computing device;

    identify a physical product in the live video stream based at least in part on a comparison between the live video stream and at least one identified product image;

    display the product metadata and the live video stream of the one or more physical products in association with the session;

    transmit the product metadata and the live video stream of the one or more physical products to the another computing device in association with the session;

    receive a user input, from the another computing device and in association with the session, the user input indicating an annotation to the displayed live video stream;

    display the annotation to the displayed live video stream in association with the session;

    receive, from the another computing device, a request to establish a remote control by the another computing device of an application executed in the computing device facilitating the session;

    in response to an acceptance of the request, remotely control the application executed in the computing device, the computing device being associated with the session by the another computing device;

    inhibit, in response to a denial of the request, remote control of the application executed in the computing device, the computing device being associated with the session by the another computing device; and

    display another annotation indicated by another user input, the annotation being applied to a virtual product shelf comprising a plurality of selected physical products.

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