Gaming device having multiple interacting independently operable wheels
First Claim
Patent Images
1. A gaming system comprising:
- a housing;
a plurality of input devices supported by the housing, said plurality of input devices includingan acceptor, anda cashout device;
at least one display device supported by the housing;
at least one processor; and
at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to;
responsive to a physical item being received via the acceptor, establish a credit balance based, at least in part, on a monetary value associated with the received physical item;
cause the at least one display device to display a plurality of award generators, each award generator including a plurality of sections, each section of a plurality of the sections of each award generator being associated with one of a plurality of different displayed awards;
cause the at least one display device to display a play of a wagering game upon a placement of a wager amount, said placement of the wager amount causes a decrease of the credit balance;
upon an occurrence of one of a plurality different triggering events which occur in association with the play of the wagering game;
prior to activating any of the plurality of award generators, determine an activation quantity, said determination being based on the triggering event which occurred, wherein different triggering events associated with the play of the wagering game are associated with different activation quantities,activate a quantity of the plurality of displayed award generators corresponding to the determined activation quantity, wherein a determination of which of the displayed award generators to activate is distinct from the determination of the activation quantity, andfor each activated award generator;
cause the at least one display device to display an indication of a section of the activated award generator, anddetermine any displayed award associated with the indicated section; and
responsive to a cashout input being received via the cashout device, cause an initiation of any payout associated with the credit balance.
1 Assignment
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Accused Products
Abstract
A gaming device having multiple interacting independently operated symbol generators, such as wheels. In one embodiment, each wheel includes a plurality of sections that are associated with a plurality of different outcomes which are displayed to a player. One or more of the wheels are activated, either sequentially or simultaneously and the results of the wheel activations influence one or more subsequent wheel activations. Upon a terminating event, an outcome based on the results from one or more spins of one or more of the wheels is provided to the player.
174 Citations
36 Claims
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1. A gaming system comprising:
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a housing; a plurality of input devices supported by the housing, said plurality of input devices including an acceptor, and a cashout device; at least one display device supported by the housing; at least one processor; and at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to; responsive to a physical item being received via the acceptor, establish a credit balance based, at least in part, on a monetary value associated with the received physical item; cause the at least one display device to display a plurality of award generators, each award generator including a plurality of sections, each section of a plurality of the sections of each award generator being associated with one of a plurality of different displayed awards; cause the at least one display device to display a play of a wagering game upon a placement of a wager amount, said placement of the wager amount causes a decrease of the credit balance; upon an occurrence of one of a plurality different triggering events which occur in association with the play of the wagering game; prior to activating any of the plurality of award generators, determine an activation quantity, said determination being based on the triggering event which occurred, wherein different triggering events associated with the play of the wagering game are associated with different activation quantities, activate a quantity of the plurality of displayed award generators corresponding to the determined activation quantity, wherein a determination of which of the displayed award generators to activate is distinct from the determination of the activation quantity, and for each activated award generator; cause the at least one display device to display an indication of a section of the activated award generator, and determine any displayed award associated with the indicated section; and responsive to a cashout input being received via the cashout device, cause an initiation of any payout associated with the credit balance. - View Dependent Claims (2, 3, 4, 5)
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6. A gaming system comprising:
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a housing; a plurality of input devices supported by the housing, said plurality of input devices including an acceptor, and a cashout device; at least one display device supported by the housing; at least one processor; and at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to; responsive to a physical item being received via the acceptor, establish a credit balance based, at least in part, on a monetary value associated with the received physical item, cause the at least one display device to display a plurality of award generators, each award generator including a plurality of sections, each section of a plurality of the sections of each award generator being associated with one of a plurality of different displayed awards; upon an occurrence of one of a plurality different triggering events; prior to activating any of the plurality of award generators, determine an activation quantity, said determination being based on the triggering event which occurred, wherein different triggering events are associated with different activation quantities, activate a quantity of the plurality of displayed award generators corresponding to the determined activation quantity, wherein a determination of which of the displayed award generators to activate is distinct from the determination of the activation quantity, and for each activated award generator; cause the at least one display device to display an indication of a section of the activated award generator, and determine any displayed award associated with the indicated section; and responsive to a cashout input being received via the cashout device, cause an initiation of any payout associated with the credit balance. - View Dependent Claims (7, 8, 9, 10)
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11. A method of operating a gaming system, said method comprising:
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causing a display, by at least one display device, of a plurality of award generators, each award generator including a plurality of sections, each section of a plurality of the sections of each award generator being associated with one of a plurality of different displayed awards; causing a display, by the at least one display device, of a play of a wagering game upon a placement of a wager amount, wherein a credit balance is decreasable based on the placed wager amount, said credit balance being increasable via an acceptor of a physical item associated with a monetary value, and said credit balance being decreasable via a cashout device; and upon an occurrence of one of a plurality different triggering events which occur in association with the play of the wagering game; prior to activating any of the plurality of award generators, determining, by at least one processor, an activation quantity, said determination being based on the triggering event which occurred, wherein different triggering events associated with the play of the wagering game are associated with different activation quantities, activating, by the at least one processor, a quantity of the plurality of displayed award generators corresponding to the determined activation quantity, wherein a determination of which of the displayed award generators to activate is distinct from the determination of the activation quantity, and for each activated award generator; causing a display, by the at least one display device, of an indication of a section of the activated award generator, and determining, by the at least one processor, any displayed award associated with the indicated section, wherein the credit balance is increasable based on any determined award associated with the indicated section. - View Dependent Claims (12, 13, 14, 15, 16, 17)
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18. A method of operating a gaming system, said method comprising:
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causing a display, by at least one display device, of a plurality of award generators, each award generator including a plurality of sections, each section of a plurality of the sections of each award generator being associated with one of a plurality of different displayed awards; and upon an occurrence of one of a plurality different triggering events; prior to activating any of the plurality of award generators, determining, by at least one processor, an activation quantity, said determination being based on the triggering event which occurred, wherein different triggering events are associated with different activation quantities, activating, by the at least one processor, a quantity of the plurality of displayed award generators corresponding to the determined activation quantity, wherein a determination of which of the displayed award generators to activate is distinct from the determination of the activation quantity, and for each activated award generator; causing a display, by the at least one display device, of an indication of a section of the activated award generator, and determining, by the at least one processor, any displayed award associated with the indicated section, wherein a credit balance is increasable based on any determined award associated with the indicated section, said credit balance being increasable via an acceptor of a physical item associated with a monetary value, and said credit balance being decreasable via a cashout device. - View Dependent Claims (19, 20, 21, 22, 23, 24)
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25. A gaming system comprising:
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a processor; and a memory device which stores a plurality of instructions, which when executed by the processor, cause the processor to; cause a display, via a display device of a mobile device, of a plurality of award generators, each award generator including a plurality of sections, each section of a plurality of the sections of each award generator being associated with one of a plurality of different displayed awards; responsive to receiving data associated with a credit balance established responsive to an electronic funds transfer initiated from the mobile device, cause a display, via the display device of the mobile device, of a play of a wagering game upon a placement of a wager amount, said placement of the wager amount causes a decrease of the credit balance; and upon an occurrence of one of a plurality different triggering events which occur in association with the play of the wagering game; prior to activating any of the plurality of award generators, determine an activation quantity, said determination being based on the triggering event which occurred, wherein different triggering events associated with the play of the wagering game are associated with different activation quantities, activate a quantity of the plurality of displayed award generators corresponding to the determined activation quantity, wherein a determination of which of the displayed award generators to activate is distinct from the determination of the activation quantity, and for each activated award generator; cause a display, via the display device of the mobile device, of an indication of a section of the activated award generator, and determine any displayed award associated with the indicated section, said credit balance being increasable based on any displayed award associated with the indicated section. - View Dependent Claims (26, 27, 28, 29, 30)
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31. A gaming system comprising:
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a processor; and a memory device which stores a plurality of instructions, which when executed by the processor, cause the processor to; responsive to receiving data associated with a credit balance established responsive to an electronic funds transfer initiated from a mobile device, cause a display, via a display device of the mobile device, of a plurality of award generators, each award generator including a plurality of sections, each section of a plurality of the sections of each award generator being associated with one of a plurality of different displayed awards; upon an occurrence of one of a plurality different triggering events; prior to activating any of the plurality of award generators, determine an activation quantity, said determination being based on the triggering event which occurred, wherein different triggering events are associated with different activation quantities, activate a quantity of the plurality of displayed award generators corresponding to the determined activation quantity, wherein a determination of which of the displayed award generators to activate is distinct from the determination of the activation quantity, and for each activated award generator; cause a display, via the display device of the mobile device, of an indication of a section of the activated award generator, and determine any displayed award associated with the indicated section, said credit balance being increasable based on any displayed award associated with the indicated section. - View Dependent Claims (32, 33, 34, 35, 36)
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Specification