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Interactive gaming toy

DC
  • US 9,993,724 B2
  • Filed: 09/16/2016
  • Issued: 06/12/2018
  • Est. Priority Date: 03/25/2003
  • Status: Expired due to Term
First Claim
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1. A gaming toy for playing a game having both physical and virtual gameplay elements, said gaming toy comprising:

  • a plurality of interchangeable modular components configured to be selectively and detachably assembled by a game participant to form a physical object corresponding to a virtual object in a computer-animated game played by said game participant on a compatible gaming platform;

    a first at least one of said interchangeable modular components comprising a base component comprising a first attachment interface;

    a second at least one of said interchangeable modular components comprising an auxiliary component comprising a second attachment interface configured to detachably mate with said first attachment interface; and

    wherein said base component further comprises a passive RFID tag comprising;

    (i) a microprocessor, (ii) non-volatile memory storing a first selection of information comprising a unique identifier, (iii) programmable non-volatile memory storing a second selection of information comprising data identifying or describing one or more in-game attributes of said corresponding virtual object, (iv) a radiofrequency (RF) transceiver configured to provide two-way wireless communications with said compatible gaming platform over a limited wireless communication range of less than 60 centimeters, and (v) an inductance coil electrically coupled to said RF transceiver and configured to electrically power said RF transceiver when said inductance coil is exposed to an externally-generated electromagnetic field.

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