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Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming

DC CAFC
  • US 9,993,730 B2
  • Filed: 06/16/2017
  • Issued: 06/12/2018
  • Est. Priority Date: 04/12/2006
  • Status: Active Grant
First Claim
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1. A game server comprising:

  • a. a memory for storing an application for conducting a game of skill or chance, the application configured for;

    i. communicating with a plurality of Internet-connected devices grouped into a cohort; and

    ii. sending a lockout signal at an appropriate time based on an amount of delay to prevent users from submitting a response to a game of skill or chance or other entertainment; and

    b. a processor for processing the application.

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