Gaming device for operating in a reverse payout mode and a method of operating same
First Claim
1. A gaming device wherein a play generates one of multiple possible outcomes, the device comprising:
- a wager selector indicating a wager;
a memory device storing a first set of data correlating possible outcomes to a first set of payout information and a second set of data correlating possible outcomes to a second set of payout information, said second set of data being structured such that the statistical likelihood of generated any winning outcome is greater than the statistical likelihood of generating any losing outcome;
selector means for selecting either of said first set of data or said second set of data;
an insurance selector;
a random number generator for generating a random number;
said memory device also storing a third set of data correlating possible outcomes to insurance payout information; and
a processor coupled to said random number generator, said memory device, said payout selector and said insurance selector, said processor configured to access said insurance payout information based on said random number and said insurance selector.
4 Assignments
0 Petitions
Accused Products
Abstract
A gaming device of the type wherein a play generates one of multiple possible outcomes having reverse payout information. The gaming device comprises a memory device containing a first set of data correlating possible outcomes to a first set of payouts and a second set of data correlating possible outcomes to a second set of payouts second set of data correlates a majority of outcomes to positive payouts and the first set of data correlates a majority of outcomes to other than positive payouts. The gaming device also includes a payout selector indicating which of the first set of data and the second set of data the gaming device is to access. In an alternate embodiment, the gaming device includes a memory having only the second set of data.
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Citations
46 Claims
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1. A gaming device wherein a play generates one of multiple possible outcomes, the device comprising:
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a wager selector indicating a wager;
a memory device storing a first set of data correlating possible outcomes to a first set of payout information and a second set of data correlating possible outcomes to a second set of payout information, said second set of data being structured such that the statistical likelihood of generated any winning outcome is greater than the statistical likelihood of generating any losing outcome;
selector means for selecting either of said first set of data or said second set of data;
an insurance selector;
a random number generator for generating a random number;
said memory device also storing a third set of data correlating possible outcomes to insurance payout information; and
a processor coupled to said random number generator, said memory device, said payout selector and said insurance selector, said processor configured to access said insurance payout information based on said random number and said insurance selector. - View Dependent Claims (2, 3, 4)
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5. A slot machine wherein a play results in one of multiple possible outcomes, each outcome including a plurality of reel positions, the slot machine comprising:
a memory device having payout information stored therein, said payout information correlated to said outcomes such that each outcome in which each of the reel positions differs from each other is a win for a player. - View Dependent Claims (6, 7)
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8. A gaming device wherein a play results in one of multiple possible outcomes, the outcomes including normally winning outcomes and normally non-winning outcomes, the gaming device comprising:
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a memory device having stored therein payout information correlated to possible outcomes, and wherein said payout information correlates other than a win for a player to a normally winning outcome, wherein said normally winning outcomes include outcomes in which at least two of the reel positions are identical. - View Dependent Claims (9)
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10. A gaming device operable to generate one of a plurality of possible outcomes for each play initiated thereon, the device comprising:
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means for storing a first payout table including a first plurality of payout amounts, each of the first plurality of payout amounts corresponding to at least one of the plurality of possible outcomes, wherein each possible outcome has only one of said first plurality of payout amounts associated therewith;
means for storing a second payout table including a second plurality of payout amounts, each of the second plurality of payout amounts corresponding to at least one of the plurality of possible outcomes, wherein each possible outcome has one of said second plurality of payout amounts associated therewith, and wherein at least one of the second plurality of payout amounts associated with a first particular outcome is greater than zero when a corresponding one of said first plurality of payout amounts for the first particular outcome is zero, and wherein at least one of the first plurality of payout amounts associated with a second particular outcome is greater than zero when a corresponding one of said second plurality of payout amounts for the second particular outcome is zero; and
means for indicating which of said first and said second payout tables the gaming device is to access for a play. - View Dependent Claims (14)
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11. A computer readable medium encoded with processing instructions for implementing a method for operating a gaming device, the method comprising:
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storing a first payout table including a first plurality of payout amounts, each of the first plurality of payout amounts corresponding to at last least one of the plurality of possible outcomes, wherein each possible outcome has only one of said first plurality of payout amounts associated therewith;
storing a second payout table including a second plurality of payout amounts, each of the second plurality of payout amounts corresponding to at least one of the plurality of possible outcomes, wherein each possible outcome has one of said second plurality of payout amounts associated therewith, and wherein at least one of the second plurality of payout amounts associated with a first particular outcome is greater than zero when a corresponding one of said first plurality of payout amounts for the first particular outcome is zero; and
wherein at least one of the first plurality of payout amounts associated with a second particular outcome is greater than zero when a corresponding one of said second plurality of payout amounts for the second particular outcome is zero; and
receiving an indication which of said first and said second payout tables the gaming device is to access for a play.
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12. A gaming device operable to generate one of a plurality of possible outcomes for each play initiated thereon, the device comprising:
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means for storing a first payout table including a first plurality of payout amounts, each of the first plurality of payout amounts corresponding to at least one of the plurality of possible outcomes, the first payout table having a first payout amount associated with a first outcome, wherein the first payout amount is greater than zero, the first payout table further having a second payout amount associated with a second outcome, wherein the second payout amount is zero, means for storing a second payout table including a second plurality of payout amounts, each of the second plurality of payout amounts corresponding to at least one of the plurality of possible outcomes, wherein at least one of the second plurality of payout amounts is greater than zero when a corresponding one of the first plurality of payout amounts is zero, the second payout table having a third payout amount associated with the first outcome, wherein the third payout amount is zero, the second payout table having a fourth payout amount associated with the second outcome, wherein the fourth payout amount is greater than zero; and
means for receiving an indication which of said first and said second payout tables the gaming device is to access for the play.
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13. A computer readable medium encoded with processing instructions for implementing a method for operating a gaming device, the method comprising:
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storing a first payout table including a first plurality of payout amounts, each of the first plurality of payout amounts corresponding to at least one of the plurality of possible outcomes, the first payout table having a first payout amount associated with a first outcome, wherein the first payout amount is greater than zero, the first payout table further having a second payout amount associated with a second outcome, wherein the second payout amount is zero;
storing a second payout table including a second plurality of payout amounts, each of the second plurality of payout amounts corresponding to at least one of the plurality of possible outcomes, wherein at least one of the second plurality of payout amounts is greater than zero when a corresponding one of the first plurality of payout amounts is zero, the second payout table having a third payout amount associated with the first outcome, wherein the third payout amount is zero, the second payout table having a fourth payout amount associated with the second outcome, wherein the fourth payout amount is greater than zero; and
receiving an indication of which of said first and said second payout tables the gaming device is to access for the play.
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15. A gaming device comprising:
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a first payout table including a first plurality of payout amounts and a plurality of outcomes wherein each of the plurality of outcomes is associated with at least one of the first plurality of payout amounts;
a second payout table including a second plurality of payout amounts wherein each of the plurality of outcomes is associated with at least one of the second plurality of payout amounts, wherein at least one of the first plurality of payout amounts associated with a first outcome of the plurality of outcomes is greater than zero if a payout amount of the second plurality of payout amounts associated with the first outcome is zero, and wherein at least one of the first plurality of payout amounts associated with a second outcome of the plurality of outcomes is zero if a payout amount of the second plurality of payout amounts associated with the second outcome is greater than zero; and
a selector for indicating which of the first and second payout tables the gaming device is to use for determining a payout. - View Dependent Claims (16, 17, 18, 19)
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20. A method comprising:
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selecting a wager;
storing a first set of data correlating possible outcomes to a first set of payout information and a second set of data correlating possible outcomes to a second set of payout information, said second set of data being structured such that the statistical likelihood of generating any winning outcome is greater than the statistical likelihood of generating any losing outcome;
selecting either of said first set of data or said second set of data;
receiving an insurance selection;
generating a random number;
storing a third set of data correlating possible outcomes to insurance payout information; and
accessing said insurance payout information based on said random number and said insurance selection. - View Dependent Claims (21, 22, 23)
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24. A method comprising:
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storing payout information for slot machine outcomes, wherein outcomes include at least one selected reel position on each of a plurality of reels, wherein the payout information is correlated to a subset of the outcomes, and wherein the subset includes every outcome in which each selected reel position of each reel differs from each other selected reel position of each other reel; and
generating, via a processor, a resulting outcome. - View Dependent Claims (25, 26, 27)
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28. A method comprising:
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storing payout information correlated to possible outcomes, wherein outcomes include a plurality of reel positions, wherein said payout information correlates other than a win for a player to a normally winning outcome, and wherein said normally winning outcomes include outcomes in which at least two of the reel positions are identical; and
generating an outcome. - View Dependent Claims (29)
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30. A method comprising:
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storing a first payout table including a first plurality of payout amounts, each of the first plurality of payout amounts corresponding to at least one of a plurality of possible outcomes, wherein each possible outcome has one of said first plurality of payout amounts associated therewith;
storing a second payout table including a second plurality of payout amounts, each of the second plurality of payout amounts corresponding to at least one of the plurality of possible outcomes, wherein each possible outcome has one of said second plurality of payout amounts associated therewith, wherein at least one of the second plurality of payout amounts associated with a first particular outcome is greater than zero when a corresponding one of said first plurality of payout amounts for the first particular outcome is zero, and wherein at least one of the first plurality of payout amounts associated with a second particular outcome is greater than zero when a corresponding one of said second plurality of payout amounts for the second particular outcome is zero; and
indicating which of said first and said second payout tables a gaming device is to access for a play. - View Dependent Claims (31)
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32. A method comprising:
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storing a first payout table including a first plurality of payout amounts, each of the first plurality of payout amounts corresponding to at least one of a plurality of possible outcomes, wherein each possible outcome has one of said first plurality of payout amounts associated therewith;
storing a second payout table including a second plurality of payout amounts, each of the second plurality of payout amounts corresponding to at least one of the plurality of possible outcomes, wherein each possible outcome has one of said second plurality of payout amounts associated therewith, wherein at least one of the second plurality of payout amounts associated with a first particular outcome is greater than zero when a corresponding one of said first plurality of payout amounts for the first particular outcome is zero, and wherein at least one of the first plurality of payout amounts associated with a second particular outcome is greater than zero when a corresponding one of said second plurality of payout amounts for the second particular outcome is zero; and
receiving an indication which of said first and said second payout tables a gaming device is to access for a play. - View Dependent Claims (33)
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34. A method comprising:
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storing a first payout table including a first plurality of payout amounts, each of the first plurality of payout amounts corresponding to at least one of a plurality of possible outcomes, the first payout table having a first payout amount associated with a first outcome, wherein the first payout amount is greater than zero, the first payout table further having a second payout amount associated with a second outcome, wherein the second payout amount is zero;
storing a second payout table including a second plurality of payout amounts, each of the second plurality of payout amounts corresponding to at least one of the plurality of possible outcomes, wherein at least one of the second plurality of payout amounts is greater than zero when a corresponding one of the first plurality of payout amounts is zero, the second payout table having a third payout amount associated with the first outcome, wherein the third payout amount is zero, the second payout table having a fourth payout amount associated with the second outcome, wherein the fourth payout amount is greater than zero; and
receiving an indication which of said first and said second payout tables a gaming device is to access for a play. - View Dependent Claims (35)
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36. A method comprising:
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storing a first payout table including a first plurality of payout amounts, each of the first plurality of payout amounts corresponding to at least one of the plurality of possible outcomes, the first payout table having a first payout amount associated with a first outcome, wherein the first payout amount is greater than zero, the first payout table further having a second payout amount associated with a second outcome, wherein the second payout amount is zero;
storing a second payout table including a second plurality of payout amounts, each of the second plurality of payout amounts corresponding to at least one of the plurality of possible outcomes, wherein at least one of the second plurality of payout amounts is greater than zero when a corresponding one of the first plurality of payout amounts is zero, the second payout table having a third payout amount associated with the first outcome, wherein the third payout amount is zero, the second payout table having a fourth payout amount associated with the second outcome, wherein the fourth payout amount is greater than zero; and
indicating which of said first and said second payout tables a gaming device is to access for a play. - View Dependent Claims (37)
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38. A method comprising:
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determining a first payout table including a first plurality of payout amounts and a plurality of outcomes wherein each of the plurality of outcomes is associated with at least one of the first plurality of payout amounts;
determining a second payout table including a second plurality of payout amounts wherein each of the plurality of outcomes is associated with at least one of the second plurality of payout amounts, wherein at least one of the first plurality of payout amounts associated with a first outcome of the plurality of outcomes is greater than zero if a payout amount of the second plurality of payout amounts associated with the first outcome is zero, and wherein at least one of the first plurality of payout amounts associated with a second outcome of the plurality of outcomes is zero if a payout amount of the second plurality of payout amounts associated with the second outcome is greater than zero; and
providing a means for a player to select which of the first and second payout tables the gaming device is to use for determining a payout. - View Dependent Claims (39, 40, 41, 42)
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43. A gaming device operable to generate one of the plurality of possible outcomes for each play initiated thereon, the device comprising:
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means for storing a first payout table including a first plurality of payout amounts, each of the first plurality of payout amounts corresponding to at least one of the plurality of possible outcomes, wherein each possible outcome has one of said first plurality of payout amounts associated therewith;
means for storing a second payout table including a second plurality of payout amounts, each of the second plurality of payout amounts corresponding to at least one of the plurality of possible outcomes, wherein each possible outcome has one of said second plurality of payout amounts associated therewith, and wherein at least one of the second plurality of payout amounts associated with a first particular outcome is greater than zero when a corresponding one of said first plurality of payout amounts for the first particular outcome is zero, and wherein at least one of the first plurality of payout amounts associated with a second particular outcome is greater than zero when a corresponding one of said second plurality of payout amounts for the second particular outcome is zero; and
means for indicating which of said first and said second payout tables the gaming device is to access for a play.
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44. A computer readable medium encoded with processing instructions for implementing a method for operating a gaming device, the method comprising:
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storing a first payout table including a first plurality of payout amounts, each of the first plurality of payout amounts corresponding to at least one of the plurality of possible outcomes, wherein each possible outcome has one of said first plurality of payout amounts associated therewith;
storing a second payout table including a second plurality of payout amounts, each of the second plurality of payout amounts corresponding to at least one of the plurality of possible outcomes, wherein each possible outcome has one of said second plurality of payout amounts associated therewith, and wherein at least one of the second plurality of payout amounts associated with a first particular outcome is greater than zero when a corresponding one of said first plurality of payout amounts for the first particular outcome is zero, and wherein at least one of the first plurality of payout amounts associated with a second particular outcome is greater than zero when a corresponding one of said second plurality of payout amounts for the second particular outcome is zero; and
receiving an indication which of said first and said second payout tables the gaming device is to access for a play.
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45. A method comprising:
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storing payout information for slot machine outcomes, wherein outcomes include at least one selected reel position on each of a plurality of reels, wherein the payout information is correlated to a subset of the outcomes, and wherein the subset consists of outcomes in which each selected reel position of each reel differs from each other selected reel position of each other reel; and
generating, via a processor, a resulting outcome.
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46. A method comprising:
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storing payout information for slot machine outcomes, wherein outcomes include at least one selected reel position on each of a plurality of virtual reels of a video slot machine, wherein the payout information is correlated to a subset of the outcomes, and wherein the subset includes all outcomes in which each selected reel position of each reel differs from each other selected reel position of each other reel;
generating a resulting outcome; and
displaying the resulting outcome on the virtual reels of the video slot machine.
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Specification