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Secure geographic based gaming

  • US 10,016,684 B2
  • Filed: 10/28/2010
  • Issued: 07/10/2018
  • Est. Priority Date: 10/28/2010
  • Status: Active Grant
First Claim
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1. A method comprising:

  • determining, by a device participating in a geogame based on a geographic location of the device, an amount of time that has passed since a previous network message was received by the device;

    determining, by the device, if the amount of time is equal to or greater than a threshold value of time;

    receiving, by the device, a geocast message;

    determining, by the device, if the received geocast message is redundant with a previously received geocast message;

    upon a determination that the received geocast message is not redundant with a previously received geocast message, comparing, by the device, embedded parameters in the received geocast message with a current state of the device; and

    determining, by the device, thata network interdiction attack has occurred based on;

    a determination that the amount of time is greater than a threshold value of time; and

    a determination that a current state of geogame play is not possible based on a result of the comparing of the embedded parameters in the received geocast message;

    ora network interdiction attack has not occurred based on a determination that the amount of time is not greater than a threshold value of time.

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