Switching mode of operation in a head mounted display
First Claim
1. A method for managing display of images on a head mounted device (HMD), the method comprising:
- presenting video data on a display of the HMD, the video data providing a view of a virtual world;
tracking a gaze of a user wearing the HMD that is displaying the video data;
detecting that the gaze of the user is fixed on a predetermined area of the display for a predetermined amount of time, which triggers modification to the video data presented at the display, without requiring user action, wherein the modification of the video data includes,fading out a portion of the video data that is being rendered in the predetermined area of the display of the HMD while maintaining the view of the virtual world in an area of the display outside the predetermined area; and
fading in a portion of an image of a real world in the predetermined area, wherein the image of the real world is captured by a forward facing camera of the HMD and the portion of the image of the real world corresponds to a direction of the gaze of the user, the fading in simulating a see-through mode of the display in the predetermined area by extending a view of the user through the HMD into the real world in the direction of the gaze, while the area outside of the predetermined area continues to present the view of the virtual world,wherein the fading out of the video data and the fading in of the image of the real world is performed for a period of time.
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Accused Products
Abstract
Methods, systems, and computer programs are presented for managing the display of images on a head mounted device (HMD). One method includes an operation for tracking the gaze of a user wearing the HMD, where the HMD is displaying a scene of a virtual world. In addition, the method includes an operation for detecting that the gaze of the user is fixed on a predetermined area for a predetermined amount of time. In response to the detecting, the method fades out a region of the display in the HMD, while maintaining the scene of the virtual world in an area of the display outside the region. Additionally, the method includes an operation for fading in a view of the real world in the region as if the HMD were transparent to the user while the user is looking through the region. The fading in of the view of the real world includes maintaining the scene of the virtual world outside the region.
23 Citations
21 Claims
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1. A method for managing display of images on a head mounted device (HMD), the method comprising:
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presenting video data on a display of the HMD, the video data providing a view of a virtual world; tracking a gaze of a user wearing the HMD that is displaying the video data; detecting that the gaze of the user is fixed on a predetermined area of the display for a predetermined amount of time, which triggers modification to the video data presented at the display, without requiring user action, wherein the modification of the video data includes, fading out a portion of the video data that is being rendered in the predetermined area of the display of the HMD while maintaining the view of the virtual world in an area of the display outside the predetermined area; and fading in a portion of an image of a real world in the predetermined area, wherein the image of the real world is captured by a forward facing camera of the HMD and the portion of the image of the real world corresponds to a direction of the gaze of the user, the fading in simulating a see-through mode of the display in the predetermined area by extending a view of the user through the HMD into the real world in the direction of the gaze, while the area outside of the predetermined area continues to present the view of the virtual world, wherein the fading out of the video data and the fading in of the image of the real world is performed for a period of time. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method for managing images rendered on a display of a head mounted device (HMD), the method comprising:
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detecting an operation to acclimate a user to the HMD; presenting a view of a real world on the display to simulate a see-through mode for the display of the HMD, the view of the real world captured by a camera disposed on a front side of the HMD; adding a virtual element from a virtual world to the view of the real world to simulate an augmented reality mode for the display, wherein the virtual element is added in an area on the display by fading out a portion of the view of the real world rendered in the area and fading in the virtual element, such that the view of the real world is not visible in the area occupied by the virtual element; after adding the virtual element in the area, fading out a portion of the view of the real world that corresponds with a second area of the display that is outside the area occupied by the virtual element while maintaining the virtual element on the display in the area without fading the virtual element; and fading in a portion of a view of the virtual world that corresponds with the second area of the display while keeping the virtual element, wherein fading in the portion of the view of the virtual world includes adding additional virtual elements that form the virtual world, wherein the virtual element is present during the fading out the portion of the view of the real world and the fading in of the virtual world to assist the user to acclimate into the view of the virtual world. - View Dependent Claims (12, 13, 14, 15)
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16. A non-transitory computer-readable storage medium storing a computer program, the computer-readable storage medium comprising:
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program instructions for presenting video data on a display of the HMD, the video data providing a view of a virtual world; program instructions for tracking a gaze of a user wearing the HMD that is displaying the video data; program instructions for detecting that the gaze of the user is fixed on a predetermined area of the display for a predetermined amount of time, which triggers modification to the video data presented at the display without requiring user action, wherein the modification of the video data includes, program instructions for fading out a portion of the video data that is being rendered in the predetermined area of the display of the HMD while maintaining the view of the virtual world in an area of the display outside the predetermined area; and program instructions for fading in a portion of an image of a real world in the predetermined area, wherein the image of the real world is captured by a forward facing camera of the HMD and the portion of the image of the real world corresponds to a direction of the gaze of the user, the fading in simulating a see-through mode of the display in the predetermined area by extending a view of the user through the HMD into the real world in the direction of the gaze, while the area outside of the predetermined area continues to present the view of the virtual world, wherein the fading out of the video data and the fading in of the image of the real world is performed for a period of time. - View Dependent Claims (17, 18, 19, 20)
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21. A method for managing display of images on a head mounted device (HMD), the method comprising:
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notifying a user wearing the HMD to enter a signature by moving a gaze of the user in an empty area of the display; tracking the gaze of the user as the gaze of the user moves across the empty area of the display of the HMD; identifying a trajectory of the gaze as the gaze is tracked; comparing the identified trajectory to a signature for the user, the signature including a signature trajectory for gaze; and enabling access to a resource on the HMD when the identified trajectory corresponds to the signature trajectory, wherein accessing the resource causes images provided by the resource to be forwarded to the HMD for rendering on the display.
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Specification