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Audio mixing based upon playing device location

  • US 10,038,957 B2
  • Filed: 03/19/2013
  • Issued: 07/31/2018
  • Est. Priority Date: 03/19/2013
  • Status: Active Grant
First Claim
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1. A method for creating a spatial audio mix of audio objects at a first electronic device based on locations of the first electronic device and at least one second electronic device, the method comprising:

  • assigning, by the first electronic device wirelessly connected to the at least one second electronic device via a short-range communications system, at least one of the audio objects to each of the first electronic device and the at least one second electronic device;

    initiating, by the first electronic device, mixing of the assigned audio objects;

    determining, by the first electronic device, a location of the at least one second electronic device relative to the first electronic device;

    mixing, by the first electronic device, the assigned audio objects to create the spatial audio mix based on the determined relative location of the at least one second electronic device and the first electronic device, wherein the mixing comprises defining a spatial location of each of the audio objects based on the determined relative location of the at least one second electronic device and the first electronic device and at least one new determined relative location resulting from a movement of at least one of the first electronic device and the at least one second electronic device;

    updating, by the first electronic device, the spatial location of each of the assigned audio objects in real time based upon the at least one new determined relative location while the mixing is being performed;

    rendering, by the first electronic device, the spatial audio mix while the mixing is being performed; and

    in response to a user input to end the mixing, creating a file comprising the spatial audio mix.

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