×

Changing a virtual world based on real-world locations of players

  • US 10,143,926 B2
  • Filed: 03/09/2017
  • Issued: 12/04/2018
  • Est. Priority Date: 06/30/2011
  • Status: Active Grant
First Claim
Patent Images

1. A system comprising:

  • one or more computer processors;

    one or more computer memories;

    one or more modules incorporated into the one or more computer memories, the one or more modules configuring the one or more computer processors to perform operations to limit illegal trading of real-world items linked to a computer-implemented game, the method comprising;

    linking the real-world items to the computer-implemented game, the linking including associating a using of the real-world item with a change to a game state of the computer-implemented game;

    providing a user of the computer-implemented game with an ability to unlock the using of the item to perform the using of the real-world item to make the change to the game state of the computer-implemented game;

    performing a verification process to confirm a transfer of the real-world item to an additional user, wherein the performing of the verification process includes receiving a communication from a device embedded in the real-world item, the communication including a specification of a location of the real-world item; and

    based on a completion of the verification process, providing the additional user of the computer-implemented game with the ability to perform the using of the real-world item to make the change to the game state of the computer-implemented game.

View all claims
  • 5 Assignments
Timeline View
Assignment View
    ×
    ×