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Graphical user interface for a gaming system

  • US 10,152,844 B2
  • Filed: 11/27/2017
  • Issued: 12/11/2018
  • Est. Priority Date: 05/24/2012
  • Status: Active Grant
First Claim
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1. A graphical user interface for a gaming console, the gaming console comprising:

  • a processor; and

    a computer program product including machine readable instructions that are configured to be executed by the processor;

    the graphical user interface comprising at least one touch sensitive portion, the machine readable instructions when executed by the processor being configured to cause the processor to;

    render a first graphical element in a first region of the at least one touch sensitive portion, the first graphical element comprising a resource area that includes multiple user selectable resource objects;

    detect a first touching operation at a first location in the first region, the first location corresponding to a resource of multiple user selectable resource objects, the first touching operation causing selection and highlighting of the resource;

    detect at least a first touching operation at a first location in the second region and a second touching operation at a second location in the second region;

    render at least one instance of the resource corresponding to the first touching operation in the first region at the first location in the second region and the second location in the second region;

    determine if a time period of the first touching operation at the first location in the second region and a time period of the second touching operation at the second location in the second region exceeds a predetermined time period; and

    if the time period of the first touching operation in the second region exceeds the predetermined time period, render multiple instances of the resource at the first location in the second region;

    if the time period of the second touching operation in the second region exceeds the predetermined time period, render multiple instances of the resource at the second location in the second region;

    wherein a number of the multiple instances of the resource rendered at the first location in the second region is determined by a duration that the time period of the first touching exceeds the predetermined time period, and a number of the multiple instances of the resource rendered at the second location in the second region is determined by a duration that the time period of the second touching exceeds the predetermined time period; and

    detect at least one swipe across the graphical user interface beginning at one or more of the first location or the second location in the second region, the at least one swipe being a movement towards a target location in the second region; and

    move the multiple instances of the resource rendered at the one or more of the first location or the second location away from the one or more of the first location or the second location and towards the target location.

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