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Methods and systems for presenting a gaming-related message to a gamer in an area proximate to a beacon associated with a casino

  • US 10,157,518 B2
  • Filed: 09/23/2014
  • Issued: 12/18/2018
  • Est. Priority Date: 09/23/2014
  • Status: Active Grant
First Claim
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1. A method for presenting a targeted gaming-related message to a gamer associated with a communication device, the gamer in an area proximate to at least one beacon associated with a casino, the method implemented using a computing device, the method comprising:

  • receiving a first signal from a first beacon associated with the casino;

    identifying an immediate zone defined concentrically about the first beacon, a near zone defined concentrically about the immediate zone, and a far zone defined concentrically about the near zone;

    determining, based on the first signal, a first zone associated with the communication device, wherein the first zone is one of a plurality of first parameters associated with the communication device, and is one of i) the immediate zone, ii) the near zone, and iii) the far zonedetermining a first state of the communication device based on a movement of the communication device relative to the first beacon, wherein the first state is another one of the plurality of first parameters associated with the communication device, and wherein;

    the first state of the communication device is an incoming state if the movement of the communication device is from the far zone towards the near zone or from the near zone towards the immediate zone;

    the first state of the communication device is an outgoing state if the movement of the communication device is from the immediate zone towards the near zone or from the near zone towards the far zone; and

    the first state of the communication device is an idle state if the movement of the communication device remains only within the first zone;

    determining a gaming-related message for presentation on the communication device based on at least one of the plurality of first parameters; and

    adjusting a footprint associated with the first zone based upon a triggering event comprising at least one of;

    (i) a quantity of communication devices proximate to the first beacon, and (ii) a number of signals received from the first beacon.

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