System and method for playing games that require skill
First Claim
1. A computer device adapted to play a computer game, the device including at least one processor, at least one memory, a display, a user interface, and computer code stored in one of said at least one memory and executable by at least one of said at least one processor to perform the steps of:
- controlling the display to show computer game graphics comprising a game board and game elements;
receiving user input via the user interface which causes a movement of a first game element from a first position to a second position;
determining in response to the user input if there is a match of three or more game elements sharing a common characteristic and a direction of the movement of the first game element, said direction of movement comprising one of a plurality of different directions of movement;
controlling the display to remove the three or more of said game elements sharing the common characteristic when there is match to leave vacant positions on the game board; and
causing one or more game elements to move into said vacant positions from the determined direction of the movement of the first game element from the first position to the second position.
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Accused Products
Abstract
A method, implemented as computer code being executed by one or more processors, in which a computing device displays computer game graphics for a computer game, and in which one or more of the processors are programmed to implement the game with: (a) a first game mode where the player is prompted to find items on a list within a picture; and (b) a second game mode where the player is prompted to compare two nearly identical images and find the differences; (c) a third game mode where the player is promoted to find items on a list within a certain picture, wherein the picture is darkened and only a select section is lit up, the lit section being dependent on input given by a pointing device.
81 Citations
18 Claims
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1. A computer device adapted to play a computer game, the device including at least one processor, at least one memory, a display, a user interface, and computer code stored in one of said at least one memory and executable by at least one of said at least one processor to perform the steps of:
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controlling the display to show computer game graphics comprising a game board and game elements; receiving user input via the user interface which causes a movement of a first game element from a first position to a second position; determining in response to the user input if there is a match of three or more game elements sharing a common characteristic and a direction of the movement of the first game element, said direction of movement comprising one of a plurality of different directions of movement; controlling the display to remove the three or more of said game elements sharing the common characteristic when there is match to leave vacant positions on the game board; and causing one or more game elements to move into said vacant positions from the determined direction of the movement of the first game element from the first position to the second position. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A computer implemented method for controlling a display of a computer device adapted to play a computer game, the device including at least one processor, at least one memory, and a user interface, said method comprising executing on said at least one processor the steps of:
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controlling the display to show computer game graphics comprising a game board and game elements; receiving user input via the user interface which causes a movement of a first game element from a first position to a second position; determining in response to the user input if there is a match of three or more game elements sharing a common characteristic and a direction of the movement of the first game element, said direction of movement comprising one of a plurality of different directions of movement; controlling the display to remove the three or more of said game elements sharing the common characteristic when there is a match to leave vacant positions on the game board; and causing one or more game elements to move into said vacant positions from the determined direction of the movement of the first game element from the first position to the second position.
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16. A non-transitory computer readable medium encoded with instructions which, when executed by at least one processor of a computer device adapted to play a computer game, perform a method for controlling a display of the computer device, said method comprising:
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controlling the display to show computer game graphics comprising a game board and game elements; receiving user input via a user interface of the computer device, said user input causing a movement of a first game element from a first position to a second position; determining in response to the user input if there is a match of three or more game elements sharing a common characteristic and a direction of the movement of the first game element, said direction of movement comprising one of a plurality of different directions of movement; controlling the display to remove the three or more of said game elements sharing the common characteristic when there is match to leave vacant positions on the game board; and causing one or more game elements to move into said vacant positions from the determined direction of the movement of the first game element from the first position to the second position.
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17. A computer device adapted to play a computer game, the device including at least one processor, at least one memory, a display, a user interface, and computer code stored in one of said at least one memory and executable by at least one of said at least one processor to perform the steps of:
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controlling the display to show computer game graphics comprising a game board and game elements; receiving user input via the user interface which causes a movement of a first game element from a first position to a second position; determining in response to the user input if there is a match of three or more game elements sharing a common characteristic and a direction of the user input, said direction comprising one of a plurality of different directions; controlling the display to remove the three or more of said game elements sharing the common characteristic, when there is a match to leave vacant positions on the game board; and causing one or more game elements to move into said vacant positions from the determined direction of the user input.
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18. A method for controlling a display of the computer device, said method comprising:
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controlling the display to show computer game graphics comprising a game board and game elements; receiving user input via the user interface which causes a movement of a first game element from a first position to a second position; determining in response to the user input if there is a match of three or more game elements sharing a common characteristic and a direction of the user input, said direction comprising one of a plurality of different directions; controlling the display to remove the three or more of said game elements sharing the common characteristic, when there is a match to leave vacant positions on the game board; and causing one or more game elements to move into said vacant positions from the determined direction of the user input.
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Specification