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Method and system for gamified crowdfunding

  • US 10,204,361 B2
  • Filed: 10/16/2015
  • Issued: 02/12/2019
  • Est. Priority Date: 10/17/2014
  • Status: Active Grant
First Claim
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1. A gamified crowdfunding system comprising:

  • at least one user device comprising a memory containing programming instructions that when executed by a processor causes the user device to perform the steps of;

    providing a series of challenges to be attempted by a plurality of players, each player being assigned to either of a first or second team in which each player is an active player and wherein each active player earns an active score, the first team further having at least one other player as a passive player represented by a passive score, wherein the passive score is comprised of an active score of an active player of the second team,charging a nominal fee to each active player attempting the challenges,aggregating the nominal fee from each player to create a fund,awarding a first portion of the fund to a winning team determined to be that which is most successful in completing the series of challenges based on comparing aggregated team scores for each team, wherein aggregated team scores include active and passive scores,awarding a second portion of the fund to one or more student loan debtors, andawarding a third portion of the fund to one or more game administrators.

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