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Social gaming

  • US 10,235,831 B2
  • Filed: 03/13/2013
  • Issued: 03/19/2019
  • Est. Priority Date: 11/14/2010
  • Status: Active Grant
First Claim
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1. A social gaming system, comprising:

  • at least one gaming machine configured to play a game of chance and produce game information, the at least one gaming machine having at least one currency, ticket or card acceptor to support play of the game of chance; and

    a social gaming server configured to;

    communicate with the at least one gaming machine;

    transmit a list of at least one social contact to the at least one gaming machine;

    display the list of at least one social contact on at least a portion of a display of the gaming machine, each of the at least one social contact having an associated indicator that at least indicates whether the at least one social contact is participating in the game of chance being played on the at least one gaming machine;

    concurrently display the game of chance on another portion of the display;

    receive a selection of at least one of the at least one social contacts;

    establish a remote gaming session between the gaming machine and at least one user device associated with the selected at least one social contact, wherein, via the at least one user device, the selected at least one social contact is thereby permitted to participate in the game of chance being played on the at least one gaming machine;

    update the display of the list of at least one social contact on the at least the portion of the display of the gaming device based on the selected at least one social contact, wherein the associated indicator for the selected at least one social contact denotes that the selected at least one social contact is participating in the game of chance being played on the at least one gaming machine; and

    distribute at least a portion of the game information to the at least one user device.

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