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Preloading animation files in a memory of a client device

  • US 10,332,233 B2
  • Filed: 08/14/2014
  • Issued: 06/25/2019
  • Est. Priority Date: 08/14/2013
  • Status: Active Grant
First Claim
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1. A method for loading animation files into a memory of a client device, the method comprising:

  • using a computer processor to perform steps, the steps comprising;

    accessing a plurality of animation files, each animation file associated with a corresponding visual prominence describing how visually prominent the animation file is displayed in a display of a display device of the client device, and comprising a plurality of frames, each frame having a variable display duration;

    determining rankings of the plurality of animation files based on the corresponding visual prominence of each animation file of the plurality of animation files;

    selecting an animation file from the plurality of animation files based on corresponding rankings of the plurality of animation files;

    displaying the selected animation file in a portion of the display device of the client device according to the corresponding visual prominence of the selected animation file;

    obtaining one or more contextual features about the client device, the contextual features describing computing resources used by the client device when displaying frames of one or more animation files;

    determining that the computing resources of the client device exceeds computing resources needed for displaying the selected animation file;

    responsive to the determination, selecting an additional animation file from the plurality of animation files based on the corresponding rankings of the plurality of animation files; and

    displaying the additional animation file in another portion of the display device.

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