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Gaming device with independent gesture-sensitive areas

  • US 10,350,494 B2
  • Filed: 08/07/2018
  • Issued: 07/16/2019
  • Est. Priority Date: 03/15/2013
  • Status: Active Grant
First Claim
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1. A system, comprising:

  • a memory to store instructions; and

    a processing system including a processor coupled to the memory, wherein execution of the instructions by the processor causes the processor to perform operations comprising;

    receiving, via a graphical user interface, a definition, with respect to a continuous surface of an accessory, a plurality of zones, a plurality of virtual boundaries between the plurality of zones, and a plurality of near field sensors corresponding to each of the plurality of zones, wherein each zone of the plurality of zones corresponds to a portion of the accessory and a space proximate to the portion of the accessory;

    detecting a movement of an object in a first zone of the plurality of zones by sensing the object with a first near field sensor of the plurality of near field sensors;

    determining that the movement that is detected is associated with an action that controls a presentation of a gaming application;

    obtaining the action associated with the movement responsive to detecting the movement; and

    transmitting the action to the gaming application.

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