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Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming

  • US 10,363,483 B2
  • Filed: 07/17/2018
  • Issued: 07/30/2019
  • Est. Priority Date: 04/12/2006
  • Status: Active Grant
First Claim
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1. A method of preventing a first set of participants of a game of skill or chance or other entertainment at a live event from having an advantage over a second set of participants of the game of skill or chance or other entertainment watching the live event by receiving online content comprising:

  • a. determining a site that serves a set of Internet-enabled mobile devices at a venue site;

    b. determining the set of Internet-enabled mobile devices that are utilizing the site of the venue site;

    c. determining a subset of Internet-enabled mobile devices within the set of Internet-enabled mobile devices that are located within the venue site; and

    d. generating one or more separate groups of competitions based on the subset of Internet-enabled mobile devices within the set of Internet-enabled mobile devices that are located within the venue site.

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