Gaming system and method providing a multiplayer secondary game having an outcome determined based on play of a primary game of at least one, but not all, of the multiplayer secondary game players
First Claim
1. A gaming system comprising:
- an input device;
a display device;
a processor; and
a memory device that stores a plurality of instructions which, when executed by the processor, cause the processor to;
responsive to receipt, via the input device, of an input by a first player to play a primary game;
determine a primary game outcome,cause the display device to display the determined primary game outcome,determine an award associated with the determined primary game outcome, andcause the display device to display the determined award associated with the determined primary game outcome, andresponsive to a triggering of a play of a multiplayer secondary game;
determine a multiplayer secondary game outcome for a plurality of players, wherein the plurality of players includes the first player and a second player associated with a different device, the determined multiplayer secondary game outcome is based on the determined primary game outcome and the determined multiplayer secondary game outcome is independent of any primary game outcomes determined for any plays of any primary games by any of the second players,cause the display device to display the determined multiplayer secondary game outcome,determine an award associated with the determined multiplayer secondary game outcome, andcause the display device to display the determined award associated with the determined multiplayer secondary game outcome.
1 Assignment
0 Petitions
Accused Products
Abstract
Various embodiments of the present disclosure provide a gaming system and method providing a multiplayer secondary game having an outcome determined based on play of a primary game of at least one, but not all, of the secondary game players. In various embodiments, play of a primary game of a designated one of a plurality of players of a secondary game controls play of the secondary game independent of any play of any primary games of the other players of the secondary game. Put differently, play of the secondary game depends on play of the primary game of the designated player and does not depend on any play of any primary games of the other. Thus, while multiple players participate in the secondary game and may concurrently play individual primary games, play of the primary game of one, but not all, of those players controls play of the secondary game.
218 Citations
20 Claims
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1. A gaming system comprising:
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an input device; a display device; a processor; and a memory device that stores a plurality of instructions which, when executed by the processor, cause the processor to; responsive to receipt, via the input device, of an input by a first player to play a primary game; determine a primary game outcome, cause the display device to display the determined primary game outcome, determine an award associated with the determined primary game outcome, and cause the display device to display the determined award associated with the determined primary game outcome, and responsive to a triggering of a play of a multiplayer secondary game; determine a multiplayer secondary game outcome for a plurality of players, wherein the plurality of players includes the first player and a second player associated with a different device, the determined multiplayer secondary game outcome is based on the determined primary game outcome and the determined multiplayer secondary game outcome is independent of any primary game outcomes determined for any plays of any primary games by any of the second players, cause the display device to display the determined multiplayer secondary game outcome, determine an award associated with the determined multiplayer secondary game outcome, and cause the display device to display the determined award associated with the determined multiplayer secondary game outcome. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A gaming system comprising:
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an input device; a display device; a processor; and a memory device that stores a plurality of instructions which, when executed by the processor, cause the processor to; responsive to receipt, via the input device, of an input by a first player to play a first primary game; determine a first primary game outcome, cause the display device to display the determined first primary game outcome, determine an award associated with the determined first primary game outcome, and cause the display device to display the determined award associated with the determined first primary game outcome, and responsive to a triggering of a play of a multiplayer secondary game; determine a multiplayer secondary game outcome for a plurality of players, wherein the plurality of players includes the first player and a second player associated with a different device, the determined multiplayer secondary game outcome is based on a determined second primary game outcome of a play of a second primary game by the second player, and the determined multiplayer secondary game outcome is independent of the determined first primary game outcome, cause the display device to display the determined multiplayer secondary game outcome, determine an award associated with the determined multiplayer secondary game outcome, and cause the display device to display the determined award associated with the determined multiplayer secondary game outcome. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A gaming system comprising:
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a processor; and a memory device that stores a plurality of instructions which, when executed by the processor, cause the processor to; responsive to a triggering of a play of a multiplayer secondary game; determine a multiplayer secondary game outcome for a plurality of players associated with a plurality of devices, wherein the plurality of players includes a first player and a second player, the determined multiplayer secondary game outcome is based on a determined first primary game outcome of a play of a first primary game by the first player, and the determined multiplayer secondary game outcome is independent of any primary game outcomes determined for any plays of any primary games by any of the second players, communicate data to each of the plurality of devices which results in each of the plurality of devices displaying the determined multiplayer secondary game outcome, determine an award associated with the determined multiplayer secondary game outcome, and communicate data to each of the plurality of devices which results in each of the plurality of devices displaying the determined award associated with the determined multiplayer secondary game outcome. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification