System and method of conducting games of chance with enhanced payouts based on cash in amount
First Claim
1. A method of conducting a player loyalty program to award a player of a game on an electronic gaming machine, the electronic gaming machine being operatively associated with a display, a memory unit and a processor, the method comprising the steps of:
- said processor accepting an initial investment from a player to participate in said game on said electronic gaming machine, the electronic gaming machine being configured to use a first payout schedule and a second payout schedule to determine payouts from instances of play of a game of chance, the first and second payout schedules being stored in the memory unit operatively associated with the electronic gaming machine and the first payout schedule having a greater overall payout percentage than the second payout schedule, wherein any payout is distributed to a player account stored in the memory unit of the electronic gaming machine;
said processor operatively associated with the electronic gaming machine facilitating the crediting said player'"'"'s account stored in the memory unit operatively associated with said electronic gaming machine an amount equivalent to said initial investment, wherein said crediting of the player'"'"'s account is stored in the memory unit;
said processor operatively associated with the electronic gaming machine facilitating the counting of a number of times the first payout schedule is used to determine a payout of none or one or more credits for crediting to said player'"'"'s account stored in the memory unit operatively associated with said electronic gaming machine from instances of play of the game; and
responsive to said processor operatively associated with the electronic gaming machine facilitating the determination of the counted number of times said first payout schedule is used to determine a payout to said player'"'"'s account being equal to or greater than a first threshold value, said processor operatively associated with the electronic gaming machine facilitating the assigning an award for display on the display operatively associated with the electronic gaming machine; and
responsive to said processor operatively associated with the electronic gaming machine facilitating the determination of the counted number of times said first payout schedule is used to determine a payout to said player'"'"'s account stored in the memory unit being less than said first threshold value, said processor using one of the first and second payout schedules stored in the memory unit to determine a payout amount to be credited to said player'"'"'s account stored in the memory unit from an instance of play of the game on the electronic gaming machine.
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Accused Products
Abstract
A system and method of providing a player loyalty program to award a player of an electronic gaming machine, including conducting games with enhanced payouts based on a cash in or initial investment amount. In response to a player'"'"'s initial investment or cash in amount, a payout schedule is selected. The larger the initial investment the better the selected payout schedule for the player. Live games facilitated by electronic gaming machines or devices and server-based games may utilize the method disclosed herein. Players may also receive enhanced awards such as enhanced player points based on the amount of the initial investment. Awards and bonuses may also be provided to players who exhaust an initial investment exceeding a threshold amount.
4 Citations
20 Claims
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1. A method of conducting a player loyalty program to award a player of a game on an electronic gaming machine, the electronic gaming machine being operatively associated with a display, a memory unit and a processor, the method comprising the steps of:
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said processor accepting an initial investment from a player to participate in said game on said electronic gaming machine, the electronic gaming machine being configured to use a first payout schedule and a second payout schedule to determine payouts from instances of play of a game of chance, the first and second payout schedules being stored in the memory unit operatively associated with the electronic gaming machine and the first payout schedule having a greater overall payout percentage than the second payout schedule, wherein any payout is distributed to a player account stored in the memory unit of the electronic gaming machine; said processor operatively associated with the electronic gaming machine facilitating the crediting said player'"'"'s account stored in the memory unit operatively associated with said electronic gaming machine an amount equivalent to said initial investment, wherein said crediting of the player'"'"'s account is stored in the memory unit; said processor operatively associated with the electronic gaming machine facilitating the counting of a number of times the first payout schedule is used to determine a payout of none or one or more credits for crediting to said player'"'"'s account stored in the memory unit operatively associated with said electronic gaming machine from instances of play of the game; and responsive to said processor operatively associated with the electronic gaming machine facilitating the determination of the counted number of times said first payout schedule is used to determine a payout to said player'"'"'s account being equal to or greater than a first threshold value, said processor operatively associated with the electronic gaming machine facilitating the assigning an award for display on the display operatively associated with the electronic gaming machine; and responsive to said processor operatively associated with the electronic gaming machine facilitating the determination of the counted number of times said first payout schedule is used to determine a payout to said player'"'"'s account stored in the memory unit being less than said first threshold value, said processor using one of the first and second payout schedules stored in the memory unit to determine a payout amount to be credited to said player'"'"'s account stored in the memory unit from an instance of play of the game on the electronic gaming machine. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. An electronic gaming machine operatively associated with a display, a memory unit and a processor, the processor being configured to execute and conduct a player loyalty program involving the provision of awards to players of a game on the electronic gaming machine, comprising:
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said processor detecting an initial investment received by the electronic gaming machine from a player to participate in said game on said electronic gaming machine, the electronic gaming machine being configured to use one of a first payout schedule and a second payout schedule to determine payouts from instances of play of the game, the first payout schedule and the second payout schedule being stored in the memory unit operatively associated with the electronic gaming machine and the first payout schedule having a greater overall payout percentage than the second payout schedule, wherein any payout determined by the processing device is distributed to a player account stored in the memory unit operatively associated with the electronic gaming machine; said processor crediting said player'"'"'s account stored in the memory unit operatively associated with said electronic gaming machine an amount equivalent to said initial investment, wherein said crediting of the player'"'"'s account is stored in the memory unit; said processor counting a number of times the first payout schedule is used by the processor in connection with play of the game on the electronic gaming machine to determine a payout to said player'"'"'s account stored in the memory unit operatively associated with said electronic gaming machine from instances of play of the game; and responsive to said processor determining the counted number of times said first payout schedule is used to determine a payout to said player'"'"'s account as being equal to or greater than a first threshold value, the first threshold value being stored in the memory unit, said processor assigning an award for display on the display operatively associated with the electronic gaming machine; and responsive to said processor determining the counted number of times said first payout schedule is used to determine a payout to said player'"'"'s account as being less than said first threshold value, said processor using one of the first and second payout schedules to determine a payout amount to be credited to said player'"'"'s account stored in the memory unit from an instance of play of the game. - View Dependent Claims (12, 13, 14, 15, 16)
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17. A method of conducting a player loyalty program to award a player of a game on an electronic gaming machine, the electronic gaming machine being operatively associated with a display, a memory unit and a processor, the method comprising the steps of:
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said processor detecting receipt by the electronic gaming machine of an initial investment from a player to participate in said game on said electronic gaming machine, said electronic gaming machine being configured to use at least one of a first payout schedule and a second payout schedule to determine payouts to said player'"'"'s account from instances of play of the game, the first payout schedule and the second payout schedule being stored in the memory unit, wherein upon being implemented by the electronic gaming machine, the first payout schedule includes one or more higher payouts than one or more payouts included in the second payout schedule; said processor crediting said player'"'"'s account stored in the memory unit on said electronic gaming machine an amount equivalent to said initial investment, wherein said crediting of the player'"'"'s account is stored in the memory unit; said processor receiving a first threshold value associated with the amount of said initial investment credited to said player'"'"'s account for implementation on the electronic gaming machine and storing said first threshold value in the memory unit; responsive to the detection by the processor of the amount of said initial investment credited to said player'"'"'s account being greater than said first threshold value, said processor using the first payout schedule to determine any payout amounts to be credited to said player'"'"'s account from instances of play of the game; said processor receiving a threshold number of times the first payout schedule is used to determine any payout amounts to be credited to said player'"'"'s account and storing said first threshold number of times in the memory unit; said processor counting a number of times the first payout schedule is used for said player'"'"'s account on said electronic gaming machine; responsive to the processor counting said count of the number of times said first payout schedule is used being less than said threshold number of times and said initial investment being exhausted, said processor assigning an award to said player'"'"'s account on said electronic gaming machine; and responsive to the processor counting said count of the number of times said first payout schedule is used being equal to or greater than said threshold number of times, said processor using the second payout schedule to determine any payout amounts to be credited to said player'"'"'s account from instances of play of the game thereafter. - View Dependent Claims (18, 19, 20)
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Specification